Define some globals

This commit is contained in:
Ray
2019-06-19 15:43:35 +02:00
parent e0854696b4
commit 1b249ac1e1
4 changed files with 16 additions and 16 deletions

View File

@@ -782,14 +782,14 @@ static DrawCall *draws = NULL;
static int drawsCounter = 0;
// Default texture (1px white) useful for plain color polys (required by shader)
static unsigned int defaultTextureId;
static unsigned int defaultTextureId = 0;
// Default shaders
static unsigned int defaultVShaderId; // Default vertex shader id (used by default shader program)
static unsigned int defaultFShaderId; // Default fragment shader Id (used by default shader program)
static unsigned int defaultVShaderId = 0; // Default vertex shader id (used by default shader program)
static unsigned int defaultFShaderId = 0; // Default fragment shader Id (used by default shader program)
static Shader defaultShader; // Basic shader, support vertex color and diffuse texture
static Shader currentShader; // Shader to be used on rendering (by default, defaultShader)
static Shader defaultShader = { 0 }; // Basic shader, support vertex color and diffuse texture
static Shader currentShader = { 0 }; // Shader to be used on rendering (by default, defaultShader)
// Extension supported flag: VAO
static bool vaoSupported = false; // VAO support (OpenGL ES2 could not support VAO extension)
@@ -827,7 +827,7 @@ static PFNGLDELETEVERTEXARRAYSOESPROC glDeleteVertexArrays;
#if defined(SUPPORT_VR_SIMULATOR)
// VR global variables
static VrStereoConfig vrConfig = { 0 }; // VR stereo configuration for simulator
static RenderTexture2D stereoFbo; // VR stereo rendering framebuffer
static RenderTexture2D stereoFbo = { 0 }; // VR stereo rendering framebuffer
static bool vrSimulatorReady = false; // VR simulator ready flag
static bool vrStereoRender = false; // VR stereo rendering enabled/disabled flag
// NOTE: This flag is useful to render data over stereo image (i.e. FPS)
@@ -835,11 +835,11 @@ static bool vrStereoRender = false; // VR stereo rendering enabled/disab
#endif // GRAPHICS_API_OPENGL_33 || GRAPHICS_API_OPENGL_ES2
static int blendMode = 0; // Track current blending mode
static int blendMode = 0; // Track current blending mode
// Default framebuffer size
static int screenWidth; // Default framebuffer width
static int screenHeight; // Default framebuffer height
static int screenWidth = 0; // Default framebuffer width
static int screenHeight= 0; // Default framebuffer height
//----------------------------------------------------------------------------------
// Module specific Functions Declaration