mirror of
https://github.com/raysan5/raylib.git
synced 2025-09-12 06:18:14 +00:00
@@ -975,11 +975,8 @@ RLAPI bool IsKeyPressed(int key); // Detect if a key
|
||||
RLAPI bool IsKeyDown(int key); // Detect if a key is being pressed
|
||||
RLAPI bool IsKeyReleased(int key); // Detect if a key has been released once
|
||||
RLAPI bool IsKeyUp(int key); // Detect if a key is NOT being pressed
|
||||
RLAPI int GetKeyPressed(void); // Get latest key pressed
|
||||
RLAPI void SetExitKey(int key); // Set a custom key to exit program (default is ESC)
|
||||
|
||||
RLAPI bool IsCharAvailable(); // Check if input character exists at least one in the internal input character stream. The characters are produced by the operating system text input system.
|
||||
RLAPI unsigned int GetNextChar(); // Pull a input character from the the internal input character stream
|
||||
RLAPI int GetKeyPressed(void); // Get key pressed, call it multiple times for chars queued
|
||||
|
||||
// Input-related functions: gamepads
|
||||
RLAPI bool IsGamepadAvailable(int gamepad); // Detect if a gamepad is available
|
||||
|
Reference in New Issue
Block a user