mirror of
https://github.com/raysan5/raylib.git
synced 2025-09-27 13:38:30 +00:00
Corrected out-of-bounds array issue
This commit is contained in:
10
src/rlgl.c
10
src/rlgl.c
@@ -814,6 +814,12 @@ void rlEnableTexture(unsigned int id)
|
||||
if (draws[drawsCounter - 1].textureId != id)
|
||||
{
|
||||
if (draws[drawsCounter - 1].vertexCount > 0) drawsCounter++;
|
||||
|
||||
if (drawsCounter >= MAX_DRAWS_BY_TEXTURE)
|
||||
{
|
||||
rlglDraw();
|
||||
drawsCounter = 1;
|
||||
}
|
||||
|
||||
draws[drawsCounter - 1].textureId = id;
|
||||
draws[drawsCounter - 1].vertexCount = 0;
|
||||
@@ -2941,7 +2947,7 @@ void ToggleVrMode(void)
|
||||
|
||||
// Reset viewport and default projection-modelview matrices
|
||||
rlViewport(0, 0, screenWidth, screenHeight);
|
||||
projection = MatrixOrtho(0, screenWidth, screenHeight, 0, 0.0f, 1.0f);
|
||||
projection = MatrixOrtho(0.0, screenWidth, screenHeight, 0.0, 0.0, 1.0);
|
||||
modelview = MatrixIdentity();
|
||||
}
|
||||
else vrStereoRender = true;
|
||||
@@ -3043,7 +3049,7 @@ void EndVrDrawing(void)
|
||||
|
||||
// Reset viewport and default projection-modelview matrices
|
||||
rlViewport(0, 0, screenWidth, screenHeight);
|
||||
projection = MatrixOrtho(0, screenWidth, screenHeight, 0, 0.0f, 1.0f);
|
||||
projection = MatrixOrtho(0.0, screenWidth, screenHeight, 0.0, 0.0, 1.0);
|
||||
modelview = MatrixIdentity();
|
||||
|
||||
rlDisableDepthTest();
|
||||
|
Reference in New Issue
Block a user