REVIEWED: Formatting, follow raylib coding conventions

This commit is contained in:
Ray
2024-06-30 11:37:58 +02:00
parent 13e3092511
commit 1e1061d5c7
11 changed files with 77 additions and 78 deletions

View File

@@ -1560,7 +1560,7 @@ void rlNormal3f(float x, float y, float z)
float length = sqrtf(normalx*normalx + normaly*normaly + normalz*normalz);
if (length != 0.0f)
{
float ilength = 1.0f / length;
float ilength = 1.0f/length;
normalx *= ilength;
normaly *= ilength;
normalz *= ilength;