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Replaced fabs() by fabsf() when required
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@@ -64,9 +64,10 @@
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#include "config.h" // Defines module configuration flags
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#endif
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#include <stdlib.h> // Required for: malloc(), free(), fabs()
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#include <stdlib.h> // Required for: malloc(), free()
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#include <stdio.h> // Required for: FILE, fopen(), fclose(), fread()
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#include <string.h> // Required for: strlen() [Used in ImageTextEx()]
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#include <math.h> // Required for: fabsf()
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#include "utils.h" // Required for: fopen() Android mapping
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@@ -2688,7 +2689,7 @@ void DrawTextureEx(Texture2D texture, Vector2 position, float rotation, float sc
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// Draw a part of a texture (defined by a rectangle)
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void DrawTextureRec(Texture2D texture, Rectangle sourceRec, Vector2 position, Color tint)
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{
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Rectangle destRec = { position.x, position.y, (float)fabs(sourceRec.width), (float)fabs(sourceRec.height) };
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Rectangle destRec = { position.x, position.y, fabsf(sourceRec.width), fabsf(sourceRec.height) };
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Vector2 origin = { 0.0f, 0.0f };
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DrawTexturePro(texture, sourceRec, destRec, origin, 0.0f, tint);
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