Replaced fabs() by fabsf() when required

This commit is contained in:
Ray
2020-02-28 12:54:39 +01:00
parent 572969d8b7
commit 1ee6290fcf
4 changed files with 17 additions and 17 deletions

View File

@@ -64,9 +64,10 @@
#include "config.h" // Defines module configuration flags
#endif
#include <stdlib.h> // Required for: malloc(), free(), fabs()
#include <stdlib.h> // Required for: malloc(), free()
#include <stdio.h> // Required for: FILE, fopen(), fclose(), fread()
#include <string.h> // Required for: strlen() [Used in ImageTextEx()]
#include <math.h> // Required for: fabsf()
#include "utils.h" // Required for: fopen() Android mapping
@@ -2688,7 +2689,7 @@ void DrawTextureEx(Texture2D texture, Vector2 position, float rotation, float sc
// Draw a part of a texture (defined by a rectangle)
void DrawTextureRec(Texture2D texture, Rectangle sourceRec, Vector2 position, Color tint)
{
Rectangle destRec = { position.x, position.y, (float)fabs(sourceRec.width), (float)fabs(sourceRec.height) };
Rectangle destRec = { position.x, position.y, fabsf(sourceRec.width), fabsf(sourceRec.height) };
Vector2 origin = { 0.0f, 0.0f };
DrawTexturePro(texture, sourceRec, destRec, origin, 0.0f, tint);