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REVIEWED: Coding conventions
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@@ -154,7 +154,7 @@ RLAPI void CameraPitch(Camera *camera, float angle, bool lockView, bool rotateAr
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RLAPI void CameraRoll(Camera *camera, float angle);
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RLAPI Matrix GetCameraViewMatrix(Camera *camera);
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RLAPI Matrix GetCameraProjectionMatrix(Camera* camera, float aspect);
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RLAPI Matrix GetCameraProjectionMatrix(Camera *camera, float aspect);
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#if defined(__cplusplus)
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}
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