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Include SUPPORT_DATA_STORAGE flag for building with CMake (#1515)
* Update CMakeOptions.txt * Update config.h.in
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@@ -32,6 +32,7 @@ option(SUPPORT_GIF_RECORDING "Allow automatic gif recording of current screen pr
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option(SUPPORT_BUSY_WAIT_LOOP "Use busy wait loop for timing sync instead of a high-resolution timer" OFF)
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option(SUPPORT_BUSY_WAIT_LOOP "Use busy wait loop for timing sync instead of a high-resolution timer" OFF)
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option(SUPPORT_EVENTS_WAITING "Wait for events passively (sleeping while no events) instead of polling them actively every frame" OFF)
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option(SUPPORT_EVENTS_WAITING "Wait for events passively (sleeping while no events) instead of polling them actively every frame" OFF)
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option(SUPPORT_HIGH_DPI "Support high DPI displays" OFF)
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option(SUPPORT_HIGH_DPI "Support high DPI displays" OFF)
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option(SUPPORT_DATA_STORAGE "Support for persistent data storage" ON)
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# rlgl.h
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# rlgl.h
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option(SUPPORT_VR_SIMULATOR "Support VR simulation functionality (stereo rendering)" ON)
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option(SUPPORT_VR_SIMULATOR "Support VR simulation functionality (stereo rendering)" ON)
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@@ -21,6 +21,8 @@
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#cmakedefine SUPPORT_HIGH_DPI 1
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#cmakedefine SUPPORT_HIGH_DPI 1
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// Support CompressData() and DecompressData() functions
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// Support CompressData() and DecompressData() functions
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#cmakedefine SUPPORT_COMPRESSION_API 1
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#cmakedefine SUPPORT_COMPRESSION_API 1
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// Support for persistent data storage
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#cmakedefine SUPPORT_DATA_STORAGE 1
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// rlgl.h
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// rlgl.h
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// Support VR simulation functionality (stereo rendering)
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// Support VR simulation functionality (stereo rendering)
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