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Replace external libraries custom allocators by raylib ones #1074
NOTE: Two libraries still use custom allocators: glfw and stb_vorbis
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@@ -650,6 +650,9 @@ RLAPI int GetPixelDataSize(int width, int height, int format);// Get pixel data
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#include <OpenGL/gl3.h> // OpenGL 3 library for OSX
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#include <OpenGL/gl3ext.h> // OpenGL 3 extensions library for OSX
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#else
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#define GLAD_REALLOC RL_REALLOC
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#define GLAD_FREE RL_FREE
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#define GLAD_IMPLEMENTATION
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#if defined(RLGL_STANDALONE)
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#include "glad.h" // GLAD extensions loading library, includes OpenGL headers
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