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Review textures to be POT
Could correct possible issues on OpenGL 1.1
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@@ -144,9 +144,9 @@ int main()
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End3dMode();
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End3dMode();
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// Draw 2D GUI stuff
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// Draw 2D GUI stuff
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DrawAngleGauge(texAngleGauge, 80, 80, roll, "roll", RED);
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DrawAngleGauge(texAngleGauge, 80, 70, roll, "roll", RED);
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DrawAngleGauge(texAngleGauge, 190, 80, pitch, "pitch", GREEN);
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DrawAngleGauge(texAngleGauge, 190, 70, pitch, "pitch", GREEN);
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DrawAngleGauge(texAngleGauge, 300, 80, yaw, "yaw", SKYBLUE);
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DrawAngleGauge(texAngleGauge, 300, 70, yaw, "yaw", SKYBLUE);
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DrawRectangle(30, 360, 260, 70, Fade(SKYBLUE, 0.5f));
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DrawRectangle(30, 360, 260, 70, Fade(SKYBLUE, 0.5f));
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DrawRectangleLines(30, 360, 260, 70, Fade(DARKBLUE, 0.5f));
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DrawRectangleLines(30, 360, 260, 70, Fade(DARKBLUE, 0.5f));
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Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 13 KiB |
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Before Width: | Height: | Size: 4.8 KiB After Width: | Height: | Size: 4.7 KiB |
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