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Added support for additional mouse buttons (#1753)
* Added support for additional mouse buttons * Renamed mouse button enum Co-authored-by: Lambert Wang <lambert.ww@gmail.com>
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@@ -113,7 +113,7 @@ int main(void)
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//----------------------------------------------------------------------------------
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UpdateCamera(&camera); // Update internal camera and our camera
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if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON))
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if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT))
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{
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currentModel = (currentModel + 1)%NUM_MODELS; // Cycle between the textures
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}
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