make raylib not clash with windows-header

This commit is contained in:
user
2017-12-14 11:52:45 +01:00
parent 217917530b
commit 2affac820e
2 changed files with 9 additions and 9 deletions

View File

@@ -682,8 +682,8 @@ extern "C" { // Prevents name mangling of functions
//------------------------------------------------------------------------------------
// Window-related functions
RLAPI void InitWindow(int width, int height, void *data); // Initialize window and OpenGL context
RLAPI void CloseWindow(void); // Close window and unload OpenGL context
RLAPI void InitRLWindow(int width, int height, void *data); // Initialize window and OpenGL context
RLAPI void CloseRLWindow(void); // Close window and unload OpenGL context
RLAPI bool WindowShouldClose(void); // Check if KEY_ESCAPE pressed or Close icon pressed
RLAPI bool IsWindowMinimized(void); // Check if window has been minimized (or lost focus)
RLAPI void ToggleFullscreen(void); // Toggle fullscreen mode (only PLATFORM_DESKTOP)
@@ -696,8 +696,8 @@ RLAPI int GetScreenWidth(void); // Get current
RLAPI int GetScreenHeight(void); // Get current screen height
// Cursor-related functions
RLAPI void ShowCursor(void); // Shows cursor
RLAPI void HideCursor(void); // Hides cursor
RLAPI void ShowRLCursor(void); // Shows cursor
RLAPI void HideRLCursor(void); // Hides cursor
RLAPI bool IsCursorHidden(void); // Check if cursor is not visible
RLAPI void EnableCursor(void); // Enables cursor (unlock cursor)
RLAPI void DisableCursor(void); // Disables cursor (lock cursor)