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ADDED: IsWindowResized()
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@@ -865,6 +865,7 @@ RLAPI bool WindowShouldClose(void); // Check if KE
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RLAPI void CloseWindow(void); // Close window and unload OpenGL context
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RLAPI bool IsWindowReady(void); // Check if window has been initialized successfully
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RLAPI bool IsWindowMinimized(void); // Check if window has been minimized (or lost focus)
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RLAPI bool IsWindowResized(void); // Check if window has been resized
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RLAPI bool IsWindowHidden(void); // Check if window is currently hidden
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RLAPI void ToggleFullscreen(void); // Toggle fullscreen mode (only PLATFORM_DESKTOP)
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RLAPI void UnhideWindow(void); // Show the window
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