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Removed colTint, tint color is colDiffuse
Tint color could be applied to colDiffuse... but what's the best way? Replace it? Multiply by? A point to think about...
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@@ -40,9 +40,9 @@ int main()
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material.texDiffuse = LoadTexture("resources/model/dwarf_diffuse.png"); // Load model diffuse texture
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material.texNormal = LoadTexture("resources/model/dwarf_normal.png"); // Load model normal texture
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material.texSpecular = LoadTexture("resources/model/dwarf_specular.png"); // Load model specular texture
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material.colDiffuse = (Color){255, 255, 255, 255};
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material.colDiffuse = WHITE;
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material.colAmbient = (Color){0, 0, 10, 255};
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material.colSpecular = (Color){255, 255, 255, 255};
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material.colSpecular = WHITE;
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material.glossiness = 50.0f;
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dwarf.material = material; // Apply material to model
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