Removed colTint, tint color is colDiffuse

Tint color could be applied to colDiffuse... but what's the best way?
Replace it? Multiply by? A point to think about...
This commit is contained in:
raysan5
2016-05-31 18:15:53 +02:00
parent cac2a66deb
commit 302ec438dd
7 changed files with 19 additions and 26 deletions

View File

@@ -414,7 +414,6 @@ typedef struct Material {
Texture2D texNormal; // Normal texture (binded to shader mapTexture1Loc)
Texture2D texSpecular; // Specular texture (binded to shader mapTexture2Loc)
Color colTint; // Tint color
Color colDiffuse; // Diffuse color
Color colAmbient; // Ambient color
Color colSpecular; // Specular color