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Review camera system
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11
src/camera.h
11
src/camera.h
@@ -76,18 +76,19 @@ extern "C" { // Prevents name mangling of functions
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// Module Functions Declaration
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//----------------------------------------------------------------------------------
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void SetCameraMode(int mode); // Set camera mode (multiple camera modes available)
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Camera UpdateCamera(Vector3 *playerPosition); // Update camera and player position (1st person and 3rd person cameras)
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Camera UpdateCamera(Vector3 *position); // Update camera and player position (1st person and 3rd person cameras)
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void SetCameraMoveControls(int frontKey, int backKey,
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int leftKey, int rightKey,
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int upKey, int downKey); // Set camera move controls (1st person and 3rd person cameras)
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void SetCameraPosition(Vector3 position); // Set internal camera position
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void SetCameraTarget(Vector3 target); // Set internal camera target
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void SetCameraPanControl(int panKey); // Set camera pan key to combine with mouse movement (free camera)
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void SetCameraAltControl(int altKey); // Set camera alt key to combine with mouse movement (free camera)
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void SetCameraSmoothZoomControl(int szKey); // Set camera smooth zoom key to combine with mouse (free camera)
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void SetCameraMoveControls(int frontKey, int backKey,
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int leftKey, int rightKey,
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int upKey, int downKey); // Set camera move controls (1st person and 3rd person cameras)
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void SetCameraMouseSensitivity(float sensitivity); // Set camera mouse sensitivity (1st person and 3rd person cameras)
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void SetCameraTarget(Vector3 target); // Set internal camera target
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#ifdef __cplusplus
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}
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