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	REVIEWED: Pointers exposing not required for ES3
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		| @@ -1042,7 +1042,7 @@ typedef void *(*rlglLoadProc)(const char *name);   // OpenGL extension functions | ||||
| static rlglData RLGL = { 0 }; | ||||
| #endif  // GRAPHICS_API_OPENGL_33 || GRAPHICS_API_OPENGL_ES2 | ||||
|  | ||||
| #if defined(GRAPHICS_API_OPENGL_ES2) | ||||
| #if defined(GRAPHICS_API_OPENGL_ES2) && !defined(GRAPHICS_API_OPENGL_ES3) | ||||
| // NOTE: VAO functionality is exposed through extensions (OES) | ||||
| static PFNGLGENVERTEXARRAYSOESPROC glGenVertexArrays = NULL; | ||||
| static PFNGLBINDVERTEXARRAYOESPROC glBindVertexArray = NULL; | ||||
|   | ||||
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