diff --git a/examples/Makefile b/examples/Makefile
index f594e2867..97e3bbc30 100644
--- a/examples/Makefile
+++ b/examples/Makefile
@@ -514,6 +514,7 @@ CORE = \
core/core_basic_window \
core/core_custom_frame_control \
core/core_custom_logging \
+ core/core_delta_time \
core/core_drop_files \
core/core_high_dpi \
core/core_input_actions \
@@ -525,6 +526,7 @@ CORE = \
core/core_input_mouse_wheel \
core/core_input_multitouch \
core/core_input_virtual_controls \
+ core/core_monitor_change \
core/core_random_sequence \
core/core_random_values \
core/core_render_texture \
@@ -545,6 +547,7 @@ SHAPES = \
shapes/shapes_circle_sector_drawing \
shapes/shapes_collision_area \
shapes/shapes_colors_palette \
+ shapes/shapes_dashed_line \
shapes/shapes_digital_clock \
shapes/shapes_double_pendulum \
shapes/shapes_easings_ball \
@@ -560,7 +563,7 @@ SHAPES = \
shapes/shapes_rounded_rectangle_drawing \
shapes/shapes_splines_drawing \
shapes/shapes_top_down_lights \
- shapes/shapes_dashed_line
+ shapes/shapes_vector_angle
TEXTURES = \
textures/textures_background_scrolling \
@@ -634,6 +637,7 @@ MODELS = \
models/models_yaw_pitch_roll
SHADERS = \
+ shaders/shaders_ascii_rendering \
shaders/shaders_basic_lighting \
shaders/shaders_basic_pbr \
shaders/shaders_custom_uniform \
diff --git a/examples/Makefile.Web b/examples/Makefile.Web
index e5dad0430..0dbefadf2 100644
--- a/examples/Makefile.Web
+++ b/examples/Makefile.Web
@@ -514,6 +514,7 @@ CORE = \
core/core_basic_window \
core/core_custom_frame_control \
core/core_custom_logging \
+ core/core_delta_time \
core/core_drop_files \
core/core_high_dpi \
core/core_input_actions \
@@ -525,6 +526,7 @@ CORE = \
core/core_input_mouse_wheel \
core/core_input_multitouch \
core/core_input_virtual_controls \
+ core/core_monitor_change \
core/core_random_sequence \
core/core_random_values \
core/core_render_texture \
@@ -545,6 +547,7 @@ SHAPES = \
shapes/shapes_circle_sector_drawing \
shapes/shapes_collision_area \
shapes/shapes_colors_palette \
+ shapes/shapes_dashed_line \
shapes/shapes_digital_clock \
shapes/shapes_double_pendulum \
shapes/shapes_easings_ball \
@@ -560,7 +563,7 @@ SHAPES = \
shapes/shapes_rounded_rectangle_drawing \
shapes/shapes_splines_drawing \
shapes/shapes_top_down_lights \
- shapes/shapes_dashed_line
+ shapes/shapes_vector_angle
TEXTURES = \
textures/textures_background_scrolling \
@@ -634,6 +637,7 @@ MODELS = \
models/models_yaw_pitch_roll
SHADERS = \
+ shaders/shaders_ascii_rendering \
shaders/shaders_basic_lighting \
shaders/shaders_basic_pbr \
shaders/shaders_custom_uniform \
@@ -731,6 +735,9 @@ core/core_custom_frame_control: core/core_custom_frame_control.c
core/core_custom_logging: core/core_custom_logging.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+core/core_delta_time: core/core_delta_time.c
+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+
core/core_drop_files: core/core_drop_files.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
@@ -766,6 +773,9 @@ core/core_input_multitouch: core/core_input_multitouch.c
core/core_input_virtual_controls: core/core_input_virtual_controls.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+core/core_monitor_change: core/core_monitor_change.c
+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+
core/core_random_sequence: core/core_random_sequence.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
@@ -822,6 +832,9 @@ shapes/shapes_collision_area: shapes/shapes_collision_area.c
shapes/shapes_colors_palette: shapes/shapes_colors_palette.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+shapes/shapes_dashed_line: shapes/shapes_dashed_line.c
+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+
shapes/shapes_digital_clock: shapes/shapes_digital_clock.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
@@ -867,6 +880,9 @@ shapes/shapes_splines_drawing: shapes/shapes_splines_drawing.c
shapes/shapes_top_down_lights: shapes/shapes_top_down_lights.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+shapes/shapes_vector_angle: shapes/shapes_vector_angle.c
+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+
# Compile TEXTURES examples
textures/textures_background_scrolling: textures/textures_background_scrolling.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
@@ -1158,6 +1174,12 @@ models/models_yaw_pitch_roll: models/models_yaw_pitch_roll.c
--preload-file models/resources/models/obj/plane_diffuse.png@resources/models/obj/plane_diffuse.png
# Compile SHADERS examples
+shaders/shaders_ascii_rendering: shaders/shaders_ascii_rendering.c
+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
+ --preload-file shaders/resources/fudesumi.png@resources/fudesumi.png \
+ --preload-file shaders/resources/raysan.png@resources/raysan.png \
+ --preload-file shaders/resources/shaders/glsl100/ascii.fs@resources/shaders/glsl100/ascii.fs
+
shaders/shaders_basic_lighting: shaders/shaders_basic_lighting.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
--preload-file shaders/resources/shaders/glsl100/lighting.vs@resources/shaders/glsl100/lighting.vs \
diff --git a/examples/README.md b/examples/README.md
index d52f96280..0dabc05b4 100644
--- a/examples/README.md
+++ b/examples/README.md
@@ -19,13 +19,14 @@ You may find it easier to use than other toolchains, especially when it comes to
## EXAMPLES COLLECTION [TOTAL: 166]
-### category: core [38]
+### category: core [40]
Examples using raylib[core](../src/rcore.c) platform functionality like window creation, inputs, drawing modes and system functionality.
| example | image | difficulty
level | version
created | last version
updated | original
developer |
|-----------|--------|:-------------------:|:------------------:|:-----------------------:|:----------------------|
| [core_basic_window](core/core_basic_window.c) |
| ⭐☆☆☆ | 1.0 | 1.0 | [Ramon Santamaria](https://github.com/raysan5) |
+| [core_delta_time](core/core_delta_time.c) |
| ⭐☆☆☆ | 5.5 | 5.6-dev | [Robin](https://github.com/RobinsAviary) |
| [core_input_keys](core/core_input_keys.c) |
| ⭐☆☆☆ | 1.0 | 1.0 | [Ramon Santamaria](https://github.com/raysan5) |
| [core_input_mouse](core/core_input_mouse.c) |
| ⭐☆☆☆ | 1.0 | 5.5 | [Ramon Santamaria](https://github.com/raysan5) |
| [core_input_mouse_wheel](core/core_input_mouse_wheel.c) |
| ⭐☆☆☆ | 1.1 | 1.3 | [Ramon Santamaria](https://github.com/raysan5) |
@@ -63,8 +64,9 @@ Examples using raylib[core](../src/rcore.c) platform functionality like window c
| [core_render_texture](core/core_render_texture.c) |
| ⭐☆☆☆ | 5.6-dev | 5.6-dev | [Ramon Santamaria](https://github.com/raysan5) |
| [core_undo_redo](core/core_undo_redo.c) |
| ⭐⭐⭐☆ | 5.5 | 5.6 | [Ramon Santamaria](https://github.com/raysan5) |
| [core_input_actions](core/core_input_actions.c) |
| ⭐⭐☆☆ | 5.5 | 5.6 | [Jett](https://github.com/JettMonstersGoBoom) |
+| [core_monitor_change](core/core_monitor_change.c) |
| ⭐☆☆☆ | 5.5 | 5.6 | [Maicon Santana](https://github.com/maiconpintoabreu) |
-### category: shapes [21]
+### category: shapes [23]
Examples using raylib shapes drawing functionality, provided by raylib [shapes](../src/rshapes.c) module.
@@ -92,6 +94,7 @@ Examples using raylib shapes drawing functionality, provided by raylib [shapes](
| [shapes_digital_clock](shapes/shapes_digital_clock.c) |
| ⭐⭐⭐⭐️ | 5.5 | 5.6 | [Hamza RAHAL](https://github.com/hmz-rhl) |
| [shapes_double_pendulum](shapes/shapes_double_pendulum.c) |
| ⭐⭐☆☆ | 5.5 | 5.5 | [JoeCheong](https://github.com/Joecheong2006) |
| [shapes_dashed_line](shapes/shapes_dashed_line.c) |
| ⭐☆☆☆ | 5.5 | 5.5 | [Luís Almeida](https://github.com/luis605) |
+| [shapes_vector_angle](shapes/shapes_vector_angle.c) |
| ⭐⭐☆☆ | 1.0 | 5.0 | [Ramon Santamaria](https://github.com/raysan5) |
### category: textures [26]
@@ -179,12 +182,13 @@ Examples using raylib models functionality, including models loading/generation
| [models_basic_voxel](models/models_basic_voxel.c) |
| ⭐⭐☆☆ | 5.5 | 5.5 | [Tim Little](https://github.com/timlittle) |
| [models_geometry_textures_cube](models/models_geometry_textures_cube.c) |
| ⭐☆☆☆ | 5.6-dev | 5.6-dev | [Jopestpe](https://github.com/jopestpe) |
-### category: shaders [29]
+### category: shaders [30]
Examples using raylib shaders functionality, including shaders loading, parameters configuration and drawing using them (model shaders and postprocessing shaders). This functionality is directly provided by raylib [rlgl](../src/rlgl.c) module.
| example | image | difficulty
level | version
created | last version
updated | original
developer |
|-----------|--------|:-------------------:|:------------------:|:-----------------------:|:----------------------|
+| [shaders_ascii_rendering](shaders/shaders_ascii_rendering.c) |
| ⭐⭐☆☆ | 5.5 | 5.6 | [Maicon Santana](https://github.com/maiconpintoabreu) |
| [shaders_basic_lighting](shaders/shaders_basic_lighting.c) |
| ⭐⭐⭐⭐️ | 3.0 | 4.2 | [Chris Camacho](https://github.com/chriscamacho) |
| [shaders_model_shader](shaders/shaders_model_shader.c) |
| ⭐⭐☆☆ | 1.3 | 3.7 | [Ramon Santamaria](https://github.com/raysan5) |
| [shaders_shapes_textures](shaders/shaders_shapes_textures.c) |
| ⭐⭐☆☆ | 1.7 | 3.7 | [Ramon Santamaria](https://github.com/raysan5) |
diff --git a/examples/core/core_delta_time.c b/examples/core/core_delta_time.c
index 86bc969b3..e52c743da 100644
--- a/examples/core/core_delta_time.c
+++ b/examples/core/core_delta_time.c
@@ -4,14 +4,14 @@
*
* Example complexity rating: [★☆☆☆] 1/4
*
-* Example originally created with raylib 5.5
+* Example originally created with raylib 5.5, last time updated with raylib 5.6-dev
*
* Example contributed by Robin (@RobinsAviary) and reviewed by Ramon Santamaria (@raysan5)
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
-* Copyright (c) 2025-2025 Robin (@RobinsAviary)
+* Copyright (c) 2025 Robin (@RobinsAviary)
*
********************************************************************************************/
diff --git a/examples/core/core_monitor_change.c b/examples/core/core_monitor_change.c
index 8983556af..c85b3f633 100644
--- a/examples/core/core_monitor_change.c
+++ b/examples/core/core_monitor_change.c
@@ -11,7 +11,7 @@
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
-* Copyright (c) 2025-2025 Maicon Santana (@maiconpintoabreu)
+* Copyright (c) 2025 Maicon Santana (@maiconpintoabreu)
*
********************************************************************************************/
diff --git a/examples/examples_list.txt b/examples/examples_list.txt
index 65163caf4..57602002f 100644
--- a/examples/examples_list.txt
+++ b/examples/examples_list.txt
@@ -68,7 +68,7 @@ shapes;shapes_splines_drawing;★★★☆;5.0;5.0;2023;2025;"Ramon Santamaria";
shapes;shapes_digital_clock;★★★★;5.5;5.6;2025;2025;"Hamza RAHAL";@hmz-rhl
shapes;shapes_double_pendulum;★★☆☆;5.5;5.5;2025;2025;"JoeCheong";@Joecheong2006
shapes;shapes_dashed_line;★☆☆☆;5.5;5.5;2025;2025;"Luís Almeida";@luis605
-shapes;shapes_vector_angle;★★☆☆;1.0;5.0;2025;2025;"Ramon Santamaria";@raysan5
+shapes;shapes_vector_angle;★★☆☆;1.0;5.0;2023;2025;"Ramon Santamaria";@raysan5
textures;textures_logo_raylib;★☆☆☆;1.0;1.0;2014;2025;"Ramon Santamaria";@raysan5
textures;textures_srcrec_dstrec;★★★☆;1.3;1.3;2015;2025;"Ramon Santamaria";@raysan5
textures;textures_image_drawing;★★☆☆;1.4;1.4;2016;2025;"Ramon Santamaria";@raysan5
@@ -178,3 +178,4 @@ others;easings_testbed;★★★☆;2.5;3.0;2019;2025;"Juan Miguel López";@flas
others;raylib_opengl_interop;★★★★;3.8;4.0;2021;2025;"Stephan Soller";@arkanis
others;embedded_files_loading;★★☆☆;3.0;3.5;2020;2025;"Kristian Holmgren";@defutura
others;web_basic_window;☆☆☆☆;5.6-dev;5.6-dev;"Ramon Santamaria";@raysan5
+core;core_monitor_change;★☆☆☆;5.5;5.6;2025;2025;"Maicon Santana";@maiconpintoabreu
diff --git a/examples/models/models_geometry_textures_cube.c b/examples/models/models_geometry_textures_cube.c
index 4608ad951..f8236f36d 100644
--- a/examples/models/models_geometry_textures_cube.c
+++ b/examples/models/models_geometry_textures_cube.c
@@ -11,7 +11,7 @@
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
-* Copyright (c) 2025-2025 Jopestpe (@jopestpe)
+* Copyright (c) 2025 Jopestpe (@jopestpe)
*
********************************************************************************************/
diff --git a/examples/shaders/shaders_ascii_rendering.c b/examples/shaders/shaders_ascii_rendering.c
index 33fb052f7..523b381b2 100644
--- a/examples/shaders/shaders_ascii_rendering.c
+++ b/examples/shaders/shaders_ascii_rendering.c
@@ -11,7 +11,7 @@
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
-* Copyright (c) 2025-2025 Maicon Santana (@maiconpintoabreu)
+* Copyright (c) 2025 Maicon Santana (@maiconpintoabreu)
*
********************************************************************************************/
diff --git a/examples/shapes/shapes_bullet_hell.c b/examples/shapes/shapes_bullet_hell.c
index 2635ee02c..8eaddfbfe 100644
--- a/examples/shapes/shapes_bullet_hell.c
+++ b/examples/shapes/shapes_bullet_hell.c
@@ -11,7 +11,7 @@
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
-* Copyright (c) 2025-2025 Zero (@zerohorsepower)
+* Copyright (c) 2025 Zero (@zerohorsepower)
*
********************************************************************************************/
diff --git a/examples/shapes/shapes_dashed_line.c b/examples/shapes/shapes_dashed_line.c
index fd017562f..aa254ab8d 100644
--- a/examples/shapes/shapes_dashed_line.c
+++ b/examples/shapes/shapes_dashed_line.c
@@ -1,10 +1,10 @@
/*******************************************************************************************
*
-* raylib [shapes] example - dashed line drawing
+* raylib [shapes] example - dashed line
*
* Example complexity rating: [★☆☆☆] 1/4
*
-* Example originally created with raylib 2.5, last time updated with raylib 2.5
+* Example originally created with raylib 5.5, last time updated with raylib 5.5
*
* Example contributed by Luís Almeida (@luis605)
*
@@ -29,7 +29,7 @@ int main(void)
const int screenWidth = 800;
const int screenHeight = 450;
- InitWindow(screenWidth, screenHeight, "raylib [shapes] example - interactive dashed line");
+ InitWindow(screenWidth, screenHeight, "raylib [shapes] example - dashed line");
// Line Properties
Vector2 lineStartPosition = { 20.0f, 50.0f };
diff --git a/projects/VS2022/examples/core_monitor_change.vcxproj b/projects/VS2022/examples/core_monitor_change.vcxproj
new file mode 100644
index 000000000..e372a68d0
--- /dev/null
+++ b/projects/VS2022/examples/core_monitor_change.vcxproj
@@ -0,0 +1,569 @@
+
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+
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+ ARM64
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+
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+ x64
+
+
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+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}
+ Win32Proj
+ core_monitor_change
+ 10.0
+ core_monitor_change
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+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
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diff --git a/projects/VS2022/examples/models_geometry_textures_cube.vcxproj b/projects/VS2022/examples/models_geometry_textures_cube.vcxproj
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new file mode 100644
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+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+
+
+
+
+
+
+ {e89d61ac-55de-4482-afd4-df7242ebc859}
+
+
+
+
+
+
\ No newline at end of file
diff --git a/projects/VS2022/raylib.sln b/projects/VS2022/raylib.sln
index 5b43235a4..9621012c0 100644
--- a/projects/VS2022/raylib.sln
+++ b/projects/VS2022/raylib.sln
@@ -355,6 +355,14 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_vector_angle", "exam
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "models_basic_voxel", "examples\models_basic_voxel.vcxproj", "{52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}"
EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_dashed_line", "examples\shapes_dashed_line.vcxproj", "{6B1A933E-71B8-4C1F-9E79-02D98830E671}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "models_geometry_textures_cube", "examples\models_geometry_textures_cube.vcxproj", "{2CCCD9E4-9058-4291-BD89-39C979F0CA1E}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_ascii_rendering", "examples\shaders_ascii_rendering.vcxproj", "{9DB1F875-6E65-4195-B23F-ED8095C0B99C}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_monitor_change", "examples\core_monitor_change.vcxproj", "{52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug.DLL|ARM64 = Debug.DLL|ARM64
@@ -4377,6 +4385,102 @@ Global
{52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release|x64.Build.0 = Release|x64
{52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release|x86.ActiveCfg = Release|Win32
{52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release|x86.Build.0 = Release|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|ARM64.ActiveCfg = Debug|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|ARM64.Build.0 = Debug|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x64.ActiveCfg = Debug|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x64.Build.0 = Debug|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x86.ActiveCfg = Debug|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x86.Build.0 = Debug|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x64.Build.0 = Release.DLL|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x86.Build.0 = Release.DLL|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|ARM64.ActiveCfg = Release|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|ARM64.Build.0 = Release|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x64.ActiveCfg = Release|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x64.Build.0 = Release|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x86.ActiveCfg = Release|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x86.Build.0 = Release|Win32
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
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+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug|ARM64.ActiveCfg = Debug|ARM64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug|ARM64.Build.0 = Debug|ARM64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug|x64.ActiveCfg = Debug|x64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug|x64.Build.0 = Debug|x64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug|x86.ActiveCfg = Debug|Win32
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug|x86.Build.0 = Debug|Win32
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release.DLL|x64.Build.0 = Release.DLL|x64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release.DLL|x86.Build.0 = Release.DLL|Win32
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release|ARM64.ActiveCfg = Release|ARM64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release|ARM64.Build.0 = Release|ARM64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release|x64.ActiveCfg = Release|x64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release|x64.Build.0 = Release|x64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release|x86.ActiveCfg = Release|Win32
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release|x86.Build.0 = Release|Win32
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug|ARM64.ActiveCfg = Debug|ARM64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug|ARM64.Build.0 = Debug|ARM64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug|x64.ActiveCfg = Debug|x64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug|x64.Build.0 = Debug|x64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug|x86.ActiveCfg = Debug|Win32
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug|x86.Build.0 = Debug|Win32
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release.DLL|x64.Build.0 = Release.DLL|x64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release.DLL|x86.Build.0 = Release.DLL|Win32
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release|ARM64.ActiveCfg = Release|ARM64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release|ARM64.Build.0 = Release|ARM64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release|x64.ActiveCfg = Release|x64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release|x64.Build.0 = Release|x64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release|x86.ActiveCfg = Release|Win32
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release|x86.Build.0 = Release|Win32
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug|ARM64.ActiveCfg = Debug|ARM64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug|ARM64.Build.0 = Debug|ARM64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug|x64.ActiveCfg = Debug|x64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug|x64.Build.0 = Debug|x64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug|x86.ActiveCfg = Debug|Win32
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug|x86.Build.0 = Debug|Win32
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release.DLL|x64.Build.0 = Release.DLL|x64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release.DLL|x86.Build.0 = Release.DLL|Win32
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release|ARM64.ActiveCfg = Release|ARM64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release|ARM64.Build.0 = Release|ARM64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release|x64.ActiveCfg = Release|x64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release|x64.Build.0 = Release|x64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release|x86.ActiveCfg = Release|Win32
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -4556,6 +4660,10 @@ Global
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E} = {278D8859-20B1-428F-8448-064F46E1F021}
{9DB1F875-6E65-4195-B23F-ED8095C0B99C} = {278D8859-20B1-428F-8448-064F46E1F021}
{52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F} = {AF5BEC5C-1F2B-4DA8-B12D-D09FE569237C}
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671} = {278D8859-20B1-428F-8448-064F46E1F021}
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E} = {AF5BEC5C-1F2B-4DA8-B12D-D09FE569237C}
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {E926C768-6307-4423-A1EC-57E95B1FAB29}
diff --git a/tools/rexm/examples_report.md b/tools/rexm/examples_report.md
index 7c9de0b57..d9d8169d0 100644
--- a/tools/rexm/examples_report.md
+++ b/tools/rexm/examples_report.md
@@ -21,6 +21,7 @@ Example elements validated:
| **EXAMPLE NAME** | [C] | [CAT]| [INFO]|[PNG]|[WPNG]| [RES]| [MK] |[MKWEB]| [VCX]| [SOL]|[RDME]|[JS] | [WOUT]|[WMETA]|
|:---------------------------------|:---:|:----:|:-----:|:---:|:----:|:----:|:----:|:-----:|:----:|:----:|:----:|:---:|:-----:|:-----:|
| core_basic_window | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
+| core_delta_time | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_input_keys | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_input_mouse | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_input_mouse_wheel | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
@@ -60,6 +61,7 @@ Example elements validated:
| core_input_actions | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_basic_shapes | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_bouncing_ball | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
+| shapes_bullet_hell | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_colors_palette | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_logo_raylib | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_logo_raylib_anim | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
@@ -78,6 +80,8 @@ Example elements validated:
| shapes_splines_drawing | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_digital_clock | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_double_pendulum | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
+| shapes_dashed_line | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
+| shapes_vector_angle | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| textures_logo_raylib | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| textures_srcrec_dstrec | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| textures_image_drawing | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
@@ -141,6 +145,9 @@ Example elements validated:
| models_animation_gpu_skinning | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| models_bone_socket | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| models_tesseract_view | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
+| models_basic_voxel | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
+| models_geometry_textures_cube | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
+| shaders_ascii_rendering | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shaders_basic_lighting | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shaders_model_shader | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shaders_shapes_textures | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |