From 377853bb32016450ae0644bcda85b84b8302dc3a Mon Sep 17 00:00:00 2001 From: Ray Date: Thu, 2 Oct 2025 13:16:00 +0200 Subject: [PATCH] REXM: Updated new examples requried files --- examples/Makefile | 6 +- examples/Makefile.Web | 24 +- examples/README.md | 10 +- examples/core/core_delta_time.c | 4 +- examples/core/core_monitor_change.c | 2 +- examples/examples_list.txt | 3 +- .../models/models_geometry_textures_cube.c | 2 +- examples/shaders/shaders_ascii_rendering.c | 2 +- examples/shapes/shapes_bullet_hell.c | 2 +- examples/shapes/shapes_dashed_line.c | 6 +- .../examples/core_monitor_change.vcxproj | 569 ++++++++++++++++++ .../models_geometry_textures_cube.vcxproj | 569 ++++++++++++++++++ .../examples/shaders_ascii_rendering.vcxproj | 569 ++++++++++++++++++ .../examples/shapes_dashed_line.vcxproj | 569 ++++++++++++++++++ projects/VS2022/raylib.sln | 108 ++++ tools/rexm/examples_report.md | 7 + 16 files changed, 2437 insertions(+), 15 deletions(-) create mode 100644 projects/VS2022/examples/core_monitor_change.vcxproj create mode 100644 projects/VS2022/examples/models_geometry_textures_cube.vcxproj create mode 100644 projects/VS2022/examples/shaders_ascii_rendering.vcxproj create mode 100644 projects/VS2022/examples/shapes_dashed_line.vcxproj diff --git a/examples/Makefile b/examples/Makefile index f594e2867..97e3bbc30 100644 --- a/examples/Makefile +++ b/examples/Makefile @@ -514,6 +514,7 @@ CORE = \ core/core_basic_window \ core/core_custom_frame_control \ core/core_custom_logging \ + core/core_delta_time \ core/core_drop_files \ core/core_high_dpi \ core/core_input_actions \ @@ -525,6 +526,7 @@ CORE = \ core/core_input_mouse_wheel \ core/core_input_multitouch \ core/core_input_virtual_controls \ + core/core_monitor_change \ core/core_random_sequence \ core/core_random_values \ core/core_render_texture \ @@ -545,6 +547,7 @@ SHAPES = \ shapes/shapes_circle_sector_drawing \ shapes/shapes_collision_area \ shapes/shapes_colors_palette \ + shapes/shapes_dashed_line \ shapes/shapes_digital_clock \ shapes/shapes_double_pendulum \ shapes/shapes_easings_ball \ @@ -560,7 +563,7 @@ SHAPES = \ shapes/shapes_rounded_rectangle_drawing \ shapes/shapes_splines_drawing \ shapes/shapes_top_down_lights \ - shapes/shapes_dashed_line + shapes/shapes_vector_angle TEXTURES = \ textures/textures_background_scrolling \ @@ -634,6 +637,7 @@ MODELS = \ models/models_yaw_pitch_roll SHADERS = \ + shaders/shaders_ascii_rendering \ shaders/shaders_basic_lighting \ shaders/shaders_basic_pbr \ shaders/shaders_custom_uniform \ diff --git a/examples/Makefile.Web b/examples/Makefile.Web index e5dad0430..0dbefadf2 100644 --- a/examples/Makefile.Web +++ b/examples/Makefile.Web @@ -514,6 +514,7 @@ CORE = \ core/core_basic_window \ core/core_custom_frame_control \ core/core_custom_logging \ + core/core_delta_time \ core/core_drop_files \ core/core_high_dpi \ core/core_input_actions \ @@ -525,6 +526,7 @@ CORE = \ core/core_input_mouse_wheel \ core/core_input_multitouch \ core/core_input_virtual_controls \ + core/core_monitor_change \ core/core_random_sequence \ core/core_random_values \ core/core_render_texture \ @@ -545,6 +547,7 @@ SHAPES = \ shapes/shapes_circle_sector_drawing \ shapes/shapes_collision_area \ shapes/shapes_colors_palette \ + shapes/shapes_dashed_line \ shapes/shapes_digital_clock \ shapes/shapes_double_pendulum \ shapes/shapes_easings_ball \ @@ -560,7 +563,7 @@ SHAPES = \ shapes/shapes_rounded_rectangle_drawing \ shapes/shapes_splines_drawing \ shapes/shapes_top_down_lights \ - shapes/shapes_dashed_line + shapes/shapes_vector_angle TEXTURES = \ textures/textures_background_scrolling \ @@ -634,6 +637,7 @@ MODELS = \ models/models_yaw_pitch_roll SHADERS = \ + shaders/shaders_ascii_rendering \ shaders/shaders_basic_lighting \ shaders/shaders_basic_pbr \ shaders/shaders_custom_uniform \ @@ -731,6 +735,9 @@ core/core_custom_frame_control: core/core_custom_frame_control.c core/core_custom_logging: core/core_custom_logging.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) +core/core_delta_time: core/core_delta_time.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) + core/core_drop_files: core/core_drop_files.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) @@ -766,6 +773,9 @@ core/core_input_multitouch: core/core_input_multitouch.c core/core_input_virtual_controls: core/core_input_virtual_controls.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) +core/core_monitor_change: core/core_monitor_change.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) + core/core_random_sequence: core/core_random_sequence.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) @@ -822,6 +832,9 @@ shapes/shapes_collision_area: shapes/shapes_collision_area.c shapes/shapes_colors_palette: shapes/shapes_colors_palette.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) +shapes/shapes_dashed_line: shapes/shapes_dashed_line.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) + shapes/shapes_digital_clock: shapes/shapes_digital_clock.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) @@ -867,6 +880,9 @@ shapes/shapes_splines_drawing: shapes/shapes_splines_drawing.c shapes/shapes_top_down_lights: shapes/shapes_top_down_lights.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) +shapes/shapes_vector_angle: shapes/shapes_vector_angle.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) + # Compile TEXTURES examples textures/textures_background_scrolling: textures/textures_background_scrolling.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ @@ -1158,6 +1174,12 @@ models/models_yaw_pitch_roll: models/models_yaw_pitch_roll.c --preload-file models/resources/models/obj/plane_diffuse.png@resources/models/obj/plane_diffuse.png # Compile SHADERS examples +shaders/shaders_ascii_rendering: shaders/shaders_ascii_rendering.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ + --preload-file shaders/resources/fudesumi.png@resources/fudesumi.png \ + --preload-file shaders/resources/raysan.png@resources/raysan.png \ + --preload-file shaders/resources/shaders/glsl100/ascii.fs@resources/shaders/glsl100/ascii.fs + shaders/shaders_basic_lighting: shaders/shaders_basic_lighting.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ --preload-file shaders/resources/shaders/glsl100/lighting.vs@resources/shaders/glsl100/lighting.vs \ diff --git a/examples/README.md b/examples/README.md index d52f96280..0dabc05b4 100644 --- a/examples/README.md +++ b/examples/README.md @@ -19,13 +19,14 @@ You may find it easier to use than other toolchains, especially when it comes to ## EXAMPLES COLLECTION [TOTAL: 166] -### category: core [38] +### category: core [40] Examples using raylib[core](../src/rcore.c) platform functionality like window creation, inputs, drawing modes and system functionality. | example | image | difficulty
level | version
created | last version
updated | original
developer | |-----------|--------|:-------------------:|:------------------:|:-----------------------:|:----------------------| | [core_basic_window](core/core_basic_window.c) | core_basic_window | ⭐☆☆☆ | 1.0 | 1.0 | [Ramon Santamaria](https://github.com/raysan5) | +| [core_delta_time](core/core_delta_time.c) | core_delta_time | ⭐☆☆☆ | 5.5 | 5.6-dev | [Robin](https://github.com/RobinsAviary) | | [core_input_keys](core/core_input_keys.c) | core_input_keys | ⭐☆☆☆ | 1.0 | 1.0 | [Ramon Santamaria](https://github.com/raysan5) | | [core_input_mouse](core/core_input_mouse.c) | core_input_mouse | ⭐☆☆☆ | 1.0 | 5.5 | [Ramon Santamaria](https://github.com/raysan5) | | [core_input_mouse_wheel](core/core_input_mouse_wheel.c) | core_input_mouse_wheel | ⭐☆☆☆ | 1.1 | 1.3 | [Ramon Santamaria](https://github.com/raysan5) | @@ -63,8 +64,9 @@ Examples using raylib[core](../src/rcore.c) platform functionality like window c | [core_render_texture](core/core_render_texture.c) | core_render_texture | ⭐☆☆☆ | 5.6-dev | 5.6-dev | [Ramon Santamaria](https://github.com/raysan5) | | [core_undo_redo](core/core_undo_redo.c) | core_undo_redo | ⭐⭐⭐☆ | 5.5 | 5.6 | [Ramon Santamaria](https://github.com/raysan5) | | [core_input_actions](core/core_input_actions.c) | core_input_actions | ⭐⭐☆☆ | 5.5 | 5.6 | [Jett](https://github.com/JettMonstersGoBoom) | +| [core_monitor_change](core/core_monitor_change.c) | core_monitor_change | ⭐☆☆☆ | 5.5 | 5.6 | [Maicon Santana](https://github.com/maiconpintoabreu) | -### category: shapes [21] +### category: shapes [23] Examples using raylib shapes drawing functionality, provided by raylib [shapes](../src/rshapes.c) module. @@ -92,6 +94,7 @@ Examples using raylib shapes drawing functionality, provided by raylib [shapes]( | [shapes_digital_clock](shapes/shapes_digital_clock.c) | shapes_digital_clock | ⭐⭐⭐⭐️ | 5.5 | 5.6 | [Hamza RAHAL](https://github.com/hmz-rhl) | | [shapes_double_pendulum](shapes/shapes_double_pendulum.c) | shapes_double_pendulum | ⭐⭐☆☆ | 5.5 | 5.5 | [JoeCheong](https://github.com/Joecheong2006) | | [shapes_dashed_line](shapes/shapes_dashed_line.c) | shapes_dashed_line | ⭐☆☆☆ | 5.5 | 5.5 | [Luís Almeida](https://github.com/luis605) | +| [shapes_vector_angle](shapes/shapes_vector_angle.c) | shapes_vector_angle | ⭐⭐☆☆ | 1.0 | 5.0 | [Ramon Santamaria](https://github.com/raysan5) | ### category: textures [26] @@ -179,12 +182,13 @@ Examples using raylib models functionality, including models loading/generation | [models_basic_voxel](models/models_basic_voxel.c) | models_basic_voxel | ⭐⭐☆☆ | 5.5 | 5.5 | [Tim Little](https://github.com/timlittle) | | [models_geometry_textures_cube](models/models_geometry_textures_cube.c) | models_geometry_textures_cube | ⭐☆☆☆ | 5.6-dev | 5.6-dev | [Jopestpe](https://github.com/jopestpe) | -### category: shaders [29] +### category: shaders [30] Examples using raylib shaders functionality, including shaders loading, parameters configuration and drawing using them (model shaders and postprocessing shaders). This functionality is directly provided by raylib [rlgl](../src/rlgl.c) module. | example | image | difficulty
level | version
created | last version
updated | original
developer | |-----------|--------|:-------------------:|:------------------:|:-----------------------:|:----------------------| +| [shaders_ascii_rendering](shaders/shaders_ascii_rendering.c) | shaders_ascii_rendering | ⭐⭐☆☆ | 5.5 | 5.6 | [Maicon Santana](https://github.com/maiconpintoabreu) | | [shaders_basic_lighting](shaders/shaders_basic_lighting.c) | shaders_basic_lighting | ⭐⭐⭐⭐️ | 3.0 | 4.2 | [Chris Camacho](https://github.com/chriscamacho) | | [shaders_model_shader](shaders/shaders_model_shader.c) | shaders_model_shader | ⭐⭐☆☆ | 1.3 | 3.7 | [Ramon Santamaria](https://github.com/raysan5) | | [shaders_shapes_textures](shaders/shaders_shapes_textures.c) | shaders_shapes_textures | ⭐⭐☆☆ | 1.7 | 3.7 | [Ramon Santamaria](https://github.com/raysan5) | diff --git a/examples/core/core_delta_time.c b/examples/core/core_delta_time.c index 86bc969b3..e52c743da 100644 --- a/examples/core/core_delta_time.c +++ b/examples/core/core_delta_time.c @@ -4,14 +4,14 @@ * * Example complexity rating: [★☆☆☆] 1/4 * -* Example originally created with raylib 5.5 +* Example originally created with raylib 5.5, last time updated with raylib 5.6-dev * * Example contributed by Robin (@RobinsAviary) and reviewed by Ramon Santamaria (@raysan5) * * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified, * BSD-like license that allows static linking with closed source software * -* Copyright (c) 2025-2025 Robin (@RobinsAviary) +* Copyright (c) 2025 Robin (@RobinsAviary) * ********************************************************************************************/ diff --git a/examples/core/core_monitor_change.c b/examples/core/core_monitor_change.c index 8983556af..c85b3f633 100644 --- a/examples/core/core_monitor_change.c +++ b/examples/core/core_monitor_change.c @@ -11,7 +11,7 @@ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified, * BSD-like license that allows static linking with closed source software * -* Copyright (c) 2025-2025 Maicon Santana (@maiconpintoabreu) +* Copyright (c) 2025 Maicon Santana (@maiconpintoabreu) * ********************************************************************************************/ diff --git a/examples/examples_list.txt b/examples/examples_list.txt index 65163caf4..57602002f 100644 --- a/examples/examples_list.txt +++ b/examples/examples_list.txt @@ -68,7 +68,7 @@ shapes;shapes_splines_drawing;★★★☆;5.0;5.0;2023;2025;"Ramon Santamaria"; shapes;shapes_digital_clock;★★★★;5.5;5.6;2025;2025;"Hamza RAHAL";@hmz-rhl shapes;shapes_double_pendulum;★★☆☆;5.5;5.5;2025;2025;"JoeCheong";@Joecheong2006 shapes;shapes_dashed_line;★☆☆☆;5.5;5.5;2025;2025;"Luís Almeida";@luis605 -shapes;shapes_vector_angle;★★☆☆;1.0;5.0;2025;2025;"Ramon Santamaria";@raysan5 +shapes;shapes_vector_angle;★★☆☆;1.0;5.0;2023;2025;"Ramon Santamaria";@raysan5 textures;textures_logo_raylib;★☆☆☆;1.0;1.0;2014;2025;"Ramon Santamaria";@raysan5 textures;textures_srcrec_dstrec;★★★☆;1.3;1.3;2015;2025;"Ramon Santamaria";@raysan5 textures;textures_image_drawing;★★☆☆;1.4;1.4;2016;2025;"Ramon Santamaria";@raysan5 @@ -178,3 +178,4 @@ others;easings_testbed;★★★☆;2.5;3.0;2019;2025;"Juan Miguel López";@flas others;raylib_opengl_interop;★★★★;3.8;4.0;2021;2025;"Stephan Soller";@arkanis others;embedded_files_loading;★★☆☆;3.0;3.5;2020;2025;"Kristian Holmgren";@defutura others;web_basic_window;☆☆☆☆;5.6-dev;5.6-dev;"Ramon Santamaria";@raysan5 +core;core_monitor_change;★☆☆☆;5.5;5.6;2025;2025;"Maicon Santana";@maiconpintoabreu diff --git a/examples/models/models_geometry_textures_cube.c b/examples/models/models_geometry_textures_cube.c index 4608ad951..f8236f36d 100644 --- a/examples/models/models_geometry_textures_cube.c +++ b/examples/models/models_geometry_textures_cube.c @@ -11,7 +11,7 @@ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified, * BSD-like license that allows static linking with closed source software * -* Copyright (c) 2025-2025 Jopestpe (@jopestpe) +* Copyright (c) 2025 Jopestpe (@jopestpe) * ********************************************************************************************/ diff --git a/examples/shaders/shaders_ascii_rendering.c b/examples/shaders/shaders_ascii_rendering.c index 33fb052f7..523b381b2 100644 --- a/examples/shaders/shaders_ascii_rendering.c +++ b/examples/shaders/shaders_ascii_rendering.c @@ -11,7 +11,7 @@ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified, * BSD-like license that allows static linking with closed source software * -* Copyright (c) 2025-2025 Maicon Santana (@maiconpintoabreu) +* Copyright (c) 2025 Maicon Santana (@maiconpintoabreu) * ********************************************************************************************/ diff --git a/examples/shapes/shapes_bullet_hell.c b/examples/shapes/shapes_bullet_hell.c index 2635ee02c..8eaddfbfe 100644 --- a/examples/shapes/shapes_bullet_hell.c +++ b/examples/shapes/shapes_bullet_hell.c @@ -11,7 +11,7 @@ * Example licensed under an unmodified zlib/libpng license, which is an OSI-certified, * BSD-like license that allows static linking with closed source software * -* Copyright (c) 2025-2025 Zero (@zerohorsepower) +* Copyright (c) 2025 Zero (@zerohorsepower) * ********************************************************************************************/ diff --git a/examples/shapes/shapes_dashed_line.c b/examples/shapes/shapes_dashed_line.c index fd017562f..aa254ab8d 100644 --- a/examples/shapes/shapes_dashed_line.c +++ b/examples/shapes/shapes_dashed_line.c @@ -1,10 +1,10 @@ /******************************************************************************************* * -* raylib [shapes] example - dashed line drawing +* raylib [shapes] example - dashed line * * Example complexity rating: [★☆☆☆] 1/4 * -* Example originally created with raylib 2.5, last time updated with raylib 2.5 +* Example originally created with raylib 5.5, last time updated with raylib 5.5 * * Example contributed by Luís Almeida (@luis605) * @@ -29,7 +29,7 @@ int main(void) const int screenWidth = 800; const int screenHeight = 450; - InitWindow(screenWidth, screenHeight, "raylib [shapes] example - interactive dashed line"); + InitWindow(screenWidth, screenHeight, "raylib [shapes] example - dashed line"); // Line Properties Vector2 lineStartPosition = { 20.0f, 50.0f }; diff --git a/projects/VS2022/examples/core_monitor_change.vcxproj b/projects/VS2022/examples/core_monitor_change.vcxproj new file mode 100644 index 000000000..e372a68d0 --- /dev/null +++ b/projects/VS2022/examples/core_monitor_change.vcxproj @@ -0,0 +1,569 @@ + + + + + Debug.DLL + ARM64 + + + Debug.DLL + Win32 + + + Debug.DLL + x64 + + + Debug + ARM64 + + + Debug + Win32 + + + Debug + x64 + + + Release.DLL + ARM64 + + + Release.DLL + Win32 + + + Release.DLL + x64 + + + Release + ARM64 + + + Release + Win32 + + + Release + x64 + + + + {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F} + Win32Proj + core_monitor_change + 10.0 + core_monitor_change + + + + Application + true + $(DefaultPlatformToolset) + Unicode + + + Application + true + $(DefaultPlatformToolset) + Unicode + + + Application + true + $(DefaultPlatformToolset) + Unicode + + + Application + true + $(DefaultPlatformToolset) + Unicode + + + Application + true + $(DefaultPlatformToolset) + Unicode + + + Application + true + $(DefaultPlatformToolset) + Unicode + + + Application + false + $(DefaultPlatformToolset) + true + Unicode + + + Application + false + $(DefaultPlatformToolset) + true + Unicode + + + Application + false + $(DefaultPlatformToolset) + true + Unicode + + + Application + false + $(DefaultPlatformToolset) + true + Unicode + + + Application + false + $(DefaultPlatformToolset) + true + Unicode + + + Application + false + $(DefaultPlatformToolset) + true + Unicode + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + true + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + true + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + true + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + true + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + true + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + true + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + false + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + false + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + false + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + false + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + false + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + false + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + $(SolutionDir)..\..\examples\core + WindowsLocalDebugger + + + $(SolutionDir)..\..\examples\core + WindowsLocalDebugger + + + $(SolutionDir)..\..\examples\core + WindowsLocalDebugger + + + $(SolutionDir)..\..\examples\core + WindowsLocalDebugger + + + $(SolutionDir)..\..\examples\core + WindowsLocalDebugger + + + $(SolutionDir)..\..\examples\core + WindowsLocalDebugger + + + $(SolutionDir)..\..\examples\core + WindowsLocalDebugger + + + $(SolutionDir)..\..\examples\core + WindowsLocalDebugger + + + $(SolutionDir)..\..\examples\core + WindowsLocalDebugger + + + $(SolutionDir)..\..\examples\core + WindowsLocalDebugger + + + $(SolutionDir)..\..\examples\core + WindowsLocalDebugger + + + $(SolutionDir)..\..\examples\core + WindowsLocalDebugger + + + + + + Level3 + Disabled + WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions) + CompileAsC + $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) + + + Console + true + $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ + 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$(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) + + + Console + true + $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ + raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) + + + xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)" + Copy Debug DLL to output directory + + + + + + + Level3 + Disabled + WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions) + CompileAsC + $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) + + + Console + true + $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ + 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WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP + $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) + CompileAsC + true + + + Console + true + true + true + raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) + $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ + + + + + Level3 + + + MaxSpeed + true + true + WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP + $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) + CompileAsC + true + + + Console + true + true + true + raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) + $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ + + + + + Level3 + + + MaxSpeed + true + true + WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP + $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) + CompileAsC + true + + + Console + true + true + true + raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) + $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ + + + xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)" + + + Copy Release DLL to output directory + + + + + Level3 + + + MaxSpeed + true + true + WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP + $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) + CompileAsC + true + + + Console + true + true + true + raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) + $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ + + + xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)" + + + Copy Release DLL to output directory + + + + + Level3 + + + MaxSpeed + true + true + WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP + $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) + CompileAsC + true + + + Console + true + true + true + raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) + $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ + + + xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)" + + + Copy Release DLL to output directory + + + + + + + + + + + {e89d61ac-55de-4482-afd4-df7242ebc859} + + + + + + \ No newline at end of file diff --git a/projects/VS2022/examples/shapes_dashed_line.vcxproj b/projects/VS2022/examples/shapes_dashed_line.vcxproj new file mode 100644 index 000000000..4a4b86ef3 --- /dev/null +++ b/projects/VS2022/examples/shapes_dashed_line.vcxproj @@ -0,0 +1,569 @@ + + + + + Debug.DLL + ARM64 + + + Debug.DLL + Win32 + + + Debug.DLL + x64 + + + Debug + ARM64 + + + Debug + Win32 + + + Debug + x64 + + + Release.DLL + ARM64 + + + Release.DLL + Win32 + + + Release.DLL + x64 + + + Release + ARM64 + + + Release + Win32 + + + Release + x64 + + + + {6B1A933E-71B8-4C1F-9E79-02D98830E671} + Win32Proj + shapes_dashed_line + 10.0 + shapes_dashed_line + + + + Application + true + $(DefaultPlatformToolset) + Unicode + + + Application + true + $(DefaultPlatformToolset) + Unicode + + + Application + true + $(DefaultPlatformToolset) + Unicode + + + Application + true + $(DefaultPlatformToolset) + Unicode + + + Application + true + $(DefaultPlatformToolset) + Unicode + + + Application + true + $(DefaultPlatformToolset) + Unicode + + + Application + false + $(DefaultPlatformToolset) + true + Unicode + + + Application + false + $(DefaultPlatformToolset) + true + Unicode + + + Application + false + $(DefaultPlatformToolset) + true + Unicode + + + Application + false + $(DefaultPlatformToolset) + true + Unicode + + + Application + false + $(DefaultPlatformToolset) + true + Unicode + + + Application + false + $(DefaultPlatformToolset) + true + Unicode + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + true + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + true + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + true + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + true + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + true + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + true + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + false + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + false + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + false + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + false + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + false + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + false + $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\ + $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\ + + + $(SolutionDir)..\..\examples\shapes + WindowsLocalDebugger + + + $(SolutionDir)..\..\examples\shapes + WindowsLocalDebugger + + + $(SolutionDir)..\..\examples\shapes + WindowsLocalDebugger + + + $(SolutionDir)..\..\examples\shapes + WindowsLocalDebugger + + + $(SolutionDir)..\..\examples\shapes + WindowsLocalDebugger + + + $(SolutionDir)..\..\examples\shapes + WindowsLocalDebugger + + + $(SolutionDir)..\..\examples\shapes + WindowsLocalDebugger + + + $(SolutionDir)..\..\examples\shapes + WindowsLocalDebugger + + + $(SolutionDir)..\..\examples\shapes + WindowsLocalDebugger + + + $(SolutionDir)..\..\examples\shapes + WindowsLocalDebugger + + + $(SolutionDir)..\..\examples\shapes + WindowsLocalDebugger + + + $(SolutionDir)..\..\examples\shapes + WindowsLocalDebugger + + + + + + Level3 + Disabled + WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions) + CompileAsC + $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) + + + Console + true + $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ + raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) + + + + + + + Level3 + Disabled + WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions) + CompileAsC + $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) + /FS %(AdditionalOptions) + + + Console + true + $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ + raylib.lib;opengl32.lib;kernel32.lib;user32.lib;shcore.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) + + + + + + + Level3 + Disabled + WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions) + CompileAsC + $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) + /FS %(AdditionalOptions) + + + Console + true + $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ + raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) + + + + + + + Level3 + Disabled + WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions) + CompileAsC + $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) + + + Console + true + $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ + raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) + + + xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)" + Copy Debug DLL to output directory + + + + + + + Level3 + Disabled + WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions) + CompileAsC + $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) + + + Console + true + $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ + raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) + + + xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)" + Copy Debug DLL to output directory + + + + + + + Level3 + Disabled + WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions) + CompileAsC + $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) + + + Console + true + $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ + raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) + + + xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)" + Copy Debug DLL to output directory + + + + + Level3 + + + MaxSpeed + true + true + WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP + $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) + CompileAsC + true + + + Console + true + true + true + raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) + $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ + + + + + Level3 + + + MaxSpeed + true + true + WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP + $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) + CompileAsC + true + + + Console + true + true + true + raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) + $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ + + + + + Level3 + + + MaxSpeed + true + true + WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP + $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) + CompileAsC + true + + + Console + true + true + true + raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) + $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ + + + + + Level3 + + + MaxSpeed + true + true + WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP + $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) + CompileAsC + true + + + Console + true + true + true + raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) + $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ + + + xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)" + + + Copy Release DLL to output directory + + + + + Level3 + + + MaxSpeed + true + true + WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP + $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) + CompileAsC + true + + + Console + true + true + true + raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) + $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ + + + xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)" + + + Copy Release DLL to output directory + + + + + Level3 + + + MaxSpeed + true + true + WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP + $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories) + CompileAsC + true + + + Console + true + true + true + raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) + $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\ + + + xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)" + + + Copy Release DLL to output directory + + + + + + + + + + + {e89d61ac-55de-4482-afd4-df7242ebc859} + + + + + + \ No newline at end of file diff --git a/projects/VS2022/raylib.sln b/projects/VS2022/raylib.sln index 5b43235a4..9621012c0 100644 --- a/projects/VS2022/raylib.sln +++ b/projects/VS2022/raylib.sln @@ -355,6 +355,14 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_vector_angle", "exam EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "models_basic_voxel", "examples\models_basic_voxel.vcxproj", "{52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}" EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_dashed_line", "examples\shapes_dashed_line.vcxproj", "{6B1A933E-71B8-4C1F-9E79-02D98830E671}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "models_geometry_textures_cube", "examples\models_geometry_textures_cube.vcxproj", "{2CCCD9E4-9058-4291-BD89-39C979F0CA1E}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_ascii_rendering", "examples\shaders_ascii_rendering.vcxproj", "{9DB1F875-6E65-4195-B23F-ED8095C0B99C}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_monitor_change", "examples\core_monitor_change.vcxproj", "{52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}" +EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug.DLL|ARM64 = Debug.DLL|ARM64 @@ -4377,6 +4385,102 @@ Global {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release|x64.Build.0 = Release|x64 {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release|x86.ActiveCfg = Release|Win32 {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release|x86.Build.0 = Release|Win32 + {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64 + {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64 + 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{278D8859-20B1-428F-8448-064F46E1F021} {9DB1F875-6E65-4195-B23F-ED8095C0B99C} = {278D8859-20B1-428F-8448-064F46E1F021} {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F} = {AF5BEC5C-1F2B-4DA8-B12D-D09FE569237C} + {6B1A933E-71B8-4C1F-9E79-02D98830E671} = {278D8859-20B1-428F-8448-064F46E1F021} + {2CCCD9E4-9058-4291-BD89-39C979F0CA1E} = {AF5BEC5C-1F2B-4DA8-B12D-D09FE569237C} + {9DB1F875-6E65-4195-B23F-ED8095C0B99C} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9} + {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035} EndGlobalSection GlobalSection(ExtensibilityGlobals) = postSolution SolutionGuid = {E926C768-6307-4423-A1EC-57E95B1FAB29} diff --git a/tools/rexm/examples_report.md b/tools/rexm/examples_report.md index 7c9de0b57..d9d8169d0 100644 --- a/tools/rexm/examples_report.md +++ b/tools/rexm/examples_report.md @@ -21,6 +21,7 @@ Example elements validated: | **EXAMPLE NAME** | [C] | [CAT]| [INFO]|[PNG]|[WPNG]| [RES]| [MK] |[MKWEB]| [VCX]| [SOL]|[RDME]|[JS] | [WOUT]|[WMETA]| |:---------------------------------|:---:|:----:|:-----:|:---:|:----:|:----:|:----:|:-----:|:----:|:----:|:----:|:---:|:-----:|:-----:| | core_basic_window | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | +| core_delta_time | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | | core_input_keys | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | | core_input_mouse | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | | core_input_mouse_wheel | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | @@ -60,6 +61,7 @@ Example elements validated: | core_input_actions | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | | shapes_basic_shapes | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | | shapes_bouncing_ball | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | +| shapes_bullet_hell | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | | shapes_colors_palette | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | | shapes_logo_raylib | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | | shapes_logo_raylib_anim | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | @@ -78,6 +80,8 @@ Example elements validated: | shapes_splines_drawing | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | | shapes_digital_clock | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | | shapes_double_pendulum | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | +| shapes_dashed_line | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | +| shapes_vector_angle | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | | textures_logo_raylib | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | | textures_srcrec_dstrec | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | | textures_image_drawing | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | @@ -141,6 +145,9 @@ Example elements validated: | models_animation_gpu_skinning | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | | models_bone_socket | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | | models_tesseract_view | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | +| models_basic_voxel | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | +| models_geometry_textures_cube | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | +| shaders_ascii_rendering | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | | shaders_basic_lighting | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | | shaders_model_shader | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | | shaders_shapes_textures | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |