mirror of
https://github.com/raysan5/raylib.git
synced 2025-10-08 19:06:27 +00:00
Corrected some warnings
This commit is contained in:
@@ -179,7 +179,7 @@ static int tapCounter = 0; // TAP counter (one tap implies
|
||||
|
||||
// Hold gesture variables
|
||||
static bool resetHold = false; // HOLD reset to get first touch point again
|
||||
static float timeHold = 0.0f; // HOLD duration in milliseconds
|
||||
static double timeHold = 0.0f; // HOLD duration in milliseconds
|
||||
|
||||
// Drag gesture variables
|
||||
static Vector2 dragVector = { 0.0f , 0.0f }; // DRAG vector (between initial and current position)
|
||||
@@ -423,11 +423,11 @@ float GetGestureHoldDuration(void)
|
||||
{
|
||||
// NOTE: time is calculated on current gesture HOLD
|
||||
|
||||
float time = 0.0f;
|
||||
double time = 0.0;
|
||||
|
||||
if (currentGesture == GESTURE_HOLD) time = (float)GetCurrentTime() - timeHold;
|
||||
if (currentGesture == GESTURE_HOLD) time = GetCurrentTime() - timeHold;
|
||||
|
||||
return time;
|
||||
return (float)time;
|
||||
}
|
||||
|
||||
// Get drag vector (between initial touch point to current)
|
||||
@@ -474,7 +474,7 @@ static float Vector2Angle(Vector2 initialPosition, Vector2 finalPosition)
|
||||
{
|
||||
float angle;
|
||||
|
||||
angle = atan2(finalPosition.y - initialPosition.y, finalPosition.x - initialPosition.x)*(180.0f/PI);
|
||||
angle = atan2f(finalPosition.y - initialPosition.y, finalPosition.x - initialPosition.x)*(180.0f/PI);
|
||||
|
||||
if (angle < 0) angle += 360.0f;
|
||||
|
||||
@@ -489,7 +489,7 @@ static float Vector2Distance(Vector2 v1, Vector2 v2)
|
||||
float dx = v2.x - v1.x;
|
||||
float dy = v2.y - v1.y;
|
||||
|
||||
result = sqrt(dx*dx + dy*dy);
|
||||
result = (float)sqrt(dx*dx + dy*dy);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
Reference in New Issue
Block a user