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Minor tweaks
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@@ -126,7 +126,7 @@ Rectangle GetShapesTextureRectangle(void)
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// Draw a pixel
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void DrawPixel(int posX, int posY, Color color)
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{
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DrawPixelV((Vector2){ (float)posX, (float)posY }, color);
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DrawPixelV((Vector2){ (float)posX, (float)posY }, color);
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}
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// Draw a pixel (Vector version)
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