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Moved some functions to raymath
Exposed some raymath useful functions to raylib API
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@@ -465,7 +465,6 @@ void BeginVrDrawing(void); // Begin VR stereo rende
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void EndVrDrawing(void); // End VR stereo rendering
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void TraceLog(int msgType, const char *text, ...); // Show trace log messages (LOG_INFO, LOG_WARNING, LOG_ERROR, LOG_DEBUG)
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float *MatrixToFloat(Matrix mat); // Converts Matrix to float array
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#endif
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#ifdef __cplusplus
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