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Fixed typo (#5364)
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@@ -1252,7 +1252,7 @@ void rlPushMatrix(void)
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RLGL.State.stackCounter++;
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RLGL.State.stackCounter++;
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}
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}
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// Pop lattest inserted matrix from RLGL.State.stack
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// Pop latest inserted matrix from RLGL.State.stack
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void rlPopMatrix(void)
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void rlPopMatrix(void)
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{
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{
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if (RLGL.State.stackCounter > 0)
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if (RLGL.State.stackCounter > 0)
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