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Removed tabs and triple line-breaks
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@@ -702,7 +702,6 @@ void DrawCylinderWires(Vector3 position, float radiusTop, float radiusBottom, fl
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rlPopMatrix();
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}
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// Draw a wired cylinder with base at startPos and top at endPos
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// NOTE: It could be also used for pyramid and cone
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void DrawCylinderWiresEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color)
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@@ -1259,7 +1258,6 @@ void UploadMesh(Mesh *mesh, bool dynamic)
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mesh->vboId[RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEWEIGHTS] = 0; // Vertex buffer: boneWeights
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#endif
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#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
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mesh->vaoId = rlLoadVertexArray();
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rlEnableVertexArray(mesh->vaoId);
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@@ -2098,7 +2096,6 @@ bool ExportMeshAsCode(Mesh mesh, const char *fileName)
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return success;
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}
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#if defined(SUPPORT_FILEFORMAT_OBJ) || defined(SUPPORT_FILEFORMAT_MTL)
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// Process obj materials
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static void ProcessMaterialsOBJ(Material *materials, tinyobj_material_t *mats, int materialCount)
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@@ -5680,8 +5677,6 @@ static Model LoadGLTF(const char *fileName)
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else TRACELOG(LOG_WARNING, "MODEL: [%s] Color attribute data format not supported", fileName);
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}
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else TRACELOG(LOG_WARNING, "MODEL: [%s] Color attribute data format not supported", fileName);
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}
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// NOTE: Attributes related to animations are processed separately
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