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Example renamed
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@@ -1,6 +1,6 @@
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/*******************************************************************************************
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/*******************************************************************************************
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*
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*
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* raylib [shaders] example - Simple shader
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* raylib [shaders] example - Simple shader mask
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*
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*
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* This example has been created using raylib 2.5 (www.raylib.com)
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* This example has been created using raylib 2.5 (www.raylib.com)
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* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
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* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
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@@ -28,7 +28,7 @@ int main(void)
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const int screenWidth = 800;
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const int screenWidth = 800;
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const int screenHeight = 450;
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const int screenHeight = 450;
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InitWindow(screenWidth, screenHeight, "raylib - simple shader");
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InitWindow(screenWidth, screenHeight, "raylib - simple shader mask");
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// Define the camera to look into our 3d world
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// Define the camera to look into our 3d world
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Camera camera = { 0 };
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Camera camera = { 0 };
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