mirror of
https://github.com/raysan5/raylib.git
synced 2025-12-08 23:52:46 +00:00
Some tweaks and additions
This commit is contained in:
@@ -6,21 +6,22 @@
|
||||
* OpenGL 1.1 does not support shaders but it can also be used.
|
||||
*
|
||||
* Compile rlgl module using:
|
||||
* gcc -c rlgl.c -Wall -std=c99 -DRLGL_STANDALONE -DRAYMATH_IMPLEMENTATION -DGRAPHICS_API_OPENGL_33
|
||||
* gcc -c $(RAYLIB_DIR)\raylib\src\rlgl.c -DRLGL_STANDALONE -DRAYMATH_IMPLEMENTATION -DGRAPHICS_API_OPENGL_33 /
|
||||
* -I$(RAYLIB_DIR)\raylib\src\external -Wall -std=c99
|
||||
*
|
||||
* NOTE: rlgl module requires the following header-only files:
|
||||
* external/glad.h - OpenGL extensions loader (stripped to only required extensions)
|
||||
* shader_standard.h - Standard shader for materials and lighting
|
||||
* shader_distortion.h - Distortion shader for VR
|
||||
* raymath.h - Vector and matrix math functions
|
||||
*
|
||||
* Compile example using:
|
||||
* gcc -o rlgl_standalone.exe rlgl_standalone.c rlgl.o -lglfw3 -lopengl32 -lgdi32 -std=c99
|
||||
* gcc -o rlgl_standalone.exe rlgl_standalone.c rlgl.o -s $(RAYLIB_DIR)\raylib\raylib_icon -I$(RAYLIB_DIR)\raylib\src /
|
||||
* -L. -L$(RAYLIB_DIR)\raylib\src -lglfw3 -lopengl32 -lgdi32 -Wall -std=c99
|
||||
*
|
||||
* This example has been created using raylib 1.5 (www.raylib.com)
|
||||
* This example has been created using raylib 1.7 (www.raylib.com)
|
||||
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
|
||||
*
|
||||
* Copyright (c) 2015 Ramon Santamaria (@raysan5)
|
||||
* Copyright (c) 2017 Ramon Santamaria (@raysan5)
|
||||
*
|
||||
********************************************************************************************/
|
||||
|
||||
|
||||
Reference in New Issue
Block a user