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	REXM: RENAME: example: shaders_fog --> shaders_fog_rendering
				
					
				
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		| @@ -632,7 +632,7 @@ SHADERS = \ | |||||||
|     shaders/shaders_custom_uniform \ |     shaders/shaders_custom_uniform \ | ||||||
|     shaders/shaders_deferred_render \ |     shaders/shaders_deferred_render \ | ||||||
|     shaders/shaders_eratosthenes \ |     shaders/shaders_eratosthenes \ | ||||||
|     shaders/shaders_fog \ |     shaders/shaders_fog_rendering \ | ||||||
|     shaders/shaders_hot_reloading \ |     shaders/shaders_hot_reloading \ | ||||||
|     shaders/shaders_hybrid_render \ |     shaders/shaders_hybrid_render \ | ||||||
|     shaders/shaders_julia_set \ |     shaders/shaders_julia_set \ | ||||||
|   | |||||||
| @@ -632,7 +632,7 @@ SHADERS = \ | |||||||
|     shaders/shaders_custom_uniform \ |     shaders/shaders_custom_uniform \ | ||||||
|     shaders/shaders_deferred_render \ |     shaders/shaders_deferred_render \ | ||||||
|     shaders/shaders_eratosthenes \ |     shaders/shaders_eratosthenes \ | ||||||
|     shaders/shaders_fog \ |     shaders/shaders_fog_rendering \ | ||||||
|     shaders/shaders_hot_reloading \ |     shaders/shaders_hot_reloading \ | ||||||
|     shaders/shaders_hybrid_render \ |     shaders/shaders_hybrid_render \ | ||||||
|     shaders/shaders_julia_set \ |     shaders/shaders_julia_set \ | ||||||
| @@ -1165,7 +1165,7 @@ shaders/shaders_eratosthenes: shaders/shaders_eratosthenes.c | |||||||
| 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ | ||||||
|     --preload-file shaders/resources/shaders/glsl100/eratosthenes.fs@resources/shaders/glsl100/eratosthenes.fs |     --preload-file shaders/resources/shaders/glsl100/eratosthenes.fs@resources/shaders/glsl100/eratosthenes.fs | ||||||
|  |  | ||||||
| shaders/shaders_fog: shaders/shaders_fog.c | shaders/shaders_fog_rendering: shaders/shaders_fog_rendering.c | ||||||
| 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ | ||||||
|     --preload-file shaders/resources/texel_checker.png@resources/texel_checker.png \ |     --preload-file shaders/resources/texel_checker.png@resources/texel_checker.png \ | ||||||
|     --preload-file shaders/resources/shaders/glsl100/lighting.vs@resources/shaders/glsl100/lighting.vs \ |     --preload-file shaders/resources/shaders/glsl100/lighting.vs@resources/shaders/glsl100/lighting.vs \ | ||||||
|   | |||||||
| @@ -189,7 +189,7 @@ Examples using raylib shaders functionality, including shaders loading, paramete | |||||||
| | [shaders_texture_waves](shaders/shaders_texture_waves.c) | <img src="shaders/shaders_texture_waves.png" alt="shaders_texture_waves" width="80"> | ⭐⭐☆☆ | 2.5 | 3.7 | [Anata](https://github.com/anatagawa) | | | [shaders_texture_waves](shaders/shaders_texture_waves.c) | <img src="shaders/shaders_texture_waves.png" alt="shaders_texture_waves" width="80"> | ⭐⭐☆☆ | 2.5 | 3.7 | [Anata](https://github.com/anatagawa) | | ||||||
| | [shaders_julia_set](shaders/shaders_julia_set.c) | <img src="shaders/shaders_julia_set.png" alt="shaders_julia_set" width="80"> | ⭐⭐⭐☆ | 2.5 | 4.0 | [Josh Colclough](https://github.com/joshcol9232) | | | [shaders_julia_set](shaders/shaders_julia_set.c) | <img src="shaders/shaders_julia_set.png" alt="shaders_julia_set" width="80"> | ⭐⭐⭐☆ | 2.5 | 4.0 | [Josh Colclough](https://github.com/joshcol9232) | | ||||||
| | [shaders_eratosthenes](shaders/shaders_eratosthenes.c) | <img src="shaders/shaders_eratosthenes.png" alt="shaders_eratosthenes" width="80"> | ⭐⭐⭐☆ | 2.5 | 4.0 | [ProfJski](https://github.com/ProfJski) | | | [shaders_eratosthenes](shaders/shaders_eratosthenes.c) | <img src="shaders/shaders_eratosthenes.png" alt="shaders_eratosthenes" width="80"> | ⭐⭐⭐☆ | 2.5 | 4.0 | [ProfJski](https://github.com/ProfJski) | | ||||||
| | [shaders_fog](shaders/shaders_fog.c) | <img src="shaders/shaders_fog.png" alt="shaders_fog" width="80"> | ⭐⭐⭐☆ | 2.5 | 3.7 | [Chris Camacho](https://github.com/chriscamacho) | | | [shaders_fog_rendering](shaders/shaders_fog_rendering.c) | <img src="shaders/shaders_fog_rendering.png" alt="shaders_fog_rendering" width="80"> | ⭐⭐⭐☆ | 2.5 | 3.7 | [Chris Camacho](https://github.com/chriscamacho) | | ||||||
| | [shaders_simple_mask](shaders/shaders_simple_mask.c) | <img src="shaders/shaders_simple_mask.png" alt="shaders_simple_mask" width="80"> | ⭐⭐☆☆ | 2.5 | 3.7 | [Chris Camacho](https://github.com/chriscamacho) | | | [shaders_simple_mask](shaders/shaders_simple_mask.c) | <img src="shaders/shaders_simple_mask.png" alt="shaders_simple_mask" width="80"> | ⭐⭐☆☆ | 2.5 | 3.7 | [Chris Camacho](https://github.com/chriscamacho) | | ||||||
| | [shaders_hot_reloading](shaders/shaders_hot_reloading.c) | <img src="shaders/shaders_hot_reloading.png" alt="shaders_hot_reloading" width="80"> | ⭐⭐⭐☆ | 3.0 | 3.5 | [Ramon Santamaria](https://github.com/raysan5) | | | [shaders_hot_reloading](shaders/shaders_hot_reloading.c) | <img src="shaders/shaders_hot_reloading.png" alt="shaders_hot_reloading" width="80"> | ⭐⭐⭐☆ | 3.0 | 3.5 | [Ramon Santamaria](https://github.com/raysan5) | | ||||||
| | [shaders_mesh_instancing](shaders/shaders_mesh_instancing.c) | <img src="shaders/shaders_mesh_instancing.png" alt="shaders_mesh_instancing" width="80"> | ⭐⭐⭐⭐️ | 3.7 | 4.2 | [seanpringle](https://github.com/seanpringle) | | | [shaders_mesh_instancing](shaders/shaders_mesh_instancing.c) | <img src="shaders/shaders_mesh_instancing.png" alt="shaders_mesh_instancing" width="80"> | ⭐⭐⭐⭐️ | 3.7 | 4.2 | [seanpringle](https://github.com/seanpringle) | | ||||||
|   | |||||||
| @@ -137,7 +137,7 @@ shaders;shaders_texture_outline;⭐️⭐️⭐️☆;4.0;4.0;"Samuel Skiff";@Go | |||||||
| shaders;shaders_texture_waves;⭐️⭐️☆☆;2.5;3.7;"Anata";@anatagawa | shaders;shaders_texture_waves;⭐️⭐️☆☆;2.5;3.7;"Anata";@anatagawa | ||||||
| shaders;shaders_julia_set;⭐️⭐️⭐️☆;2.5;4.0;"Josh Colclough";@joshcol9232 | shaders;shaders_julia_set;⭐️⭐️⭐️☆;2.5;4.0;"Josh Colclough";@joshcol9232 | ||||||
| shaders;shaders_eratosthenes;⭐️⭐️⭐️☆;2.5;4.0;"ProfJski";@ProfJski | shaders;shaders_eratosthenes;⭐️⭐️⭐️☆;2.5;4.0;"ProfJski";@ProfJski | ||||||
| shaders;shaders_fog;⭐️⭐️⭐️☆;2.5;3.7;"Chris Camacho";@chriscamacho | shaders;shaders_fog_rendering;⭐️⭐️⭐️☆;2.5;3.7;"Chris Camacho";@chriscamacho | ||||||
| shaders;shaders_simple_mask;⭐️⭐️☆☆;2.5;3.7;"Chris Camacho";@chriscamacho | shaders;shaders_simple_mask;⭐️⭐️☆☆;2.5;3.7;"Chris Camacho";@chriscamacho | ||||||
| shaders;shaders_hot_reloading;⭐️⭐️⭐️☆;3.0;3.5;"Ramon Santamaria";@raysan5 | shaders;shaders_hot_reloading;⭐️⭐️⭐️☆;3.0;3.5;"Ramon Santamaria";@raysan5 | ||||||
| shaders;shaders_mesh_instancing;⭐️⭐️⭐️⭐️;3.7;4.2;"seanpringle";@seanpringle | shaders;shaders_mesh_instancing;⭐️⭐️⭐️⭐️;3.7;4.2;"seanpringle";@seanpringle | ||||||
|   | |||||||
| Before Width: | Height: | Size: 132 KiB After Width: | Height: | Size: 132 KiB | 
| @@ -53,9 +53,9 @@ | |||||||
|   <PropertyGroup Label="Globals"> |   <PropertyGroup Label="Globals"> | ||||||
|     <ProjectGuid>{4A7D0ECA-D7CC-4E66-B741-C92E9C1B42FF}</ProjectGuid> |     <ProjectGuid>{4A7D0ECA-D7CC-4E66-B741-C92E9C1B42FF}</ProjectGuid> | ||||||
|     <Keyword>Win32Proj</Keyword> |     <Keyword>Win32Proj</Keyword> | ||||||
|     <RootNamespace>shaders_fog</RootNamespace> |     <RootNamespace>shaders_fog_rendering</RootNamespace> | ||||||
|     <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> |     <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> | ||||||
|     <ProjectName>shaders_fog</ProjectName> |     <ProjectName>shaders_fog_rendering</ProjectName> | ||||||
|   </PropertyGroup> |   </PropertyGroup> | ||||||
|   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> |   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | ||||||
|   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> |   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | ||||||
| @@ -553,7 +553,7 @@ | |||||||
|     </PostBuildEvent> |     </PostBuildEvent> | ||||||
|   </ItemDefinitionGroup> |   </ItemDefinitionGroup> | ||||||
|   <ItemGroup> |   <ItemGroup> | ||||||
|     <ClCompile Include="..\..\..\examples\shaders\shaders_fog.c" /> |     <ClCompile Include="..\..\..\examples\shaders\shaders_fog_rendering.c" /> | ||||||
|   </ItemGroup> |   </ItemGroup> | ||||||
|   <ItemGroup> |   <ItemGroup> | ||||||
|     <ResourceCompile Include="..\..\..\examples\examples.rc" /> |     <ResourceCompile Include="..\..\..\examples\examples.rc" /> | ||||||
| @@ -203,7 +203,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_custom_uniform", "e | |||||||
| EndProject | EndProject | ||||||
| Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_eratosthenes", "examples\shaders_eratosthenes.vcxproj", "{D08AA2A0-2F94-4BF5-B42D-E92450F03FD1}" | Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_eratosthenes", "examples\shaders_eratosthenes.vcxproj", "{D08AA2A0-2F94-4BF5-B42D-E92450F03FD1}" | ||||||
| EndProject | EndProject | ||||||
| Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_fog", "examples\shaders_fog.vcxproj", "{4A7D0ECA-D7CC-4E66-B741-C92E9C1B42FF}" | Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_fog_rendering", "examples\shaders_fog_rendering.vcxproj", "{4A7D0ECA-D7CC-4E66-B741-C92E9C1B42FF}" | ||||||
| EndProject | EndProject | ||||||
| Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_hot_reloading", "examples\shaders_hot_reloading.vcxproj", "{CF3755C4-937D-4ABF-B7B3-95140808717F}" | Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_hot_reloading", "examples\shaders_hot_reloading.vcxproj", "{CF3755C4-937D-4ABF-B7B3-95140808717F}" | ||||||
| EndProject | EndProject | ||||||
|   | |||||||
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