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ADDED: DrawPoint3D()
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@@ -110,7 +110,7 @@ void DrawLine3D(Vector3 startPos, Vector3 endPos, Color color)
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rlEnd();
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}
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// Draw a point in 3D space--actually a small line.
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// Draw a point in 3D space, actually a small line
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void DrawPoint3D(Vector3 position, Color color)
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{
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if (rlCheckBufferLimit(8)) rlglDraw();
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