mirror of
https://github.com/raysan5/raylib.git
synced 2025-09-21 18:58:14 +00:00
Allow capturing transparent background
This commit is contained in:
@@ -2619,7 +2619,8 @@ unsigned char *rlReadScreenPixels(int width, int height)
|
||||
{
|
||||
unsigned char *screenData = (unsigned char *)calloc(width*height*4, sizeof(unsigned char));
|
||||
|
||||
// NOTE: glReadPixels returns image flipped vertically -> (0,0) is the bottom left corner of the framebuffer
|
||||
// NOTE 1: glReadPixels returns image flipped vertically -> (0,0) is the bottom left corner of the framebuffer
|
||||
// NOTE 2: We are getting alpha channel! Be careful, it can be transparent if not cleared properly!
|
||||
glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, screenData);
|
||||
|
||||
// Flip image vertically!
|
||||
@@ -2631,10 +2632,6 @@ unsigned char *rlReadScreenPixels(int width, int height)
|
||||
{
|
||||
// Flip line
|
||||
imgData[((height - 1) - y)*width*4 + x] = screenData[(y*width*4) + x];
|
||||
|
||||
// Set alpha component value to 255 (no trasparent image retrieval)
|
||||
// NOTE: Alpha value has already been applied to RGB in framebuffer, we don't need it!
|
||||
if (((x + 1)%4) == 0) imgData[((height - 1) - y)*width*4 + x] = 255;
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user