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	REVIEWED: examples descriptions
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| *   NOTE: This example requires raylib OpenGL 4.3 versions for compute shaders support, | ||||
| *         shaders used in this example are #version 430 (OpenGL 4.3) | ||||
| * | ||||
| *   This example has been created using raylib 4.0 (www.raylib.com) | ||||
| *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) | ||||
| *   Example originally created with raylib 4.0, last time updated with raylib 2.5 | ||||
| * | ||||
| *   Example contributed by Teddy Astie (@tsnake41) and reviewed by Ramon Santamaria (@raysan5) | ||||
| * | ||||
| *   Copyright (c) 2021 Teddy Astie (@tsnake41) | ||||
| *   Example licensed under an unmodified zlib/libpng license, which is an OSI-certified, | ||||
| *   BSD-like license that allows static linking with closed source software | ||||
| * | ||||
| *   Copyright (c) 2021-2022 Teddy Astie (@tsnake41) | ||||
| * | ||||
| ********************************************************************************************/ | ||||
|  | ||||
|   | ||||
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