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[Examples] Top down lights example (#2199)
* Start 2d lights example. * finish example * update image. * Cleanup render textures * Fixes to handle shadows on edges that are near to the light better. * tabs * move to shapes Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
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@@ -411,7 +411,7 @@ SHAPES = \
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shapes/shapes_easings_rectangle_array \
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shapes/shapes_draw_ring \
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shapes/shapes_draw_circle_sector \
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shapes/shapes_draw_rectangle_rounded
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shapes/Sshapes_top_down_lights
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TEXTURES = \
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textures/textures_logo_raylib \
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