From 4c791100cc339e9be09c95b3bcebf09951647e9d Mon Sep 17 00:00:00 2001 From: Ray Date: Sun, 9 Oct 2016 20:57:14 +0200 Subject: [PATCH] Tweak int to float --- src/shapes.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/shapes.c b/src/shapes.c index 362dc0f72..9fcbeff72 100644 --- a/src/shapes.c +++ b/src/shapes.c @@ -129,7 +129,7 @@ void DrawCircleV(Vector2 center, float radius, Color color) { rlColor4ub(color.r, color.g, color.b, color.a); - rlVertex2i(center.x, center.y); + rlVertex2f(center.x, center.y); rlVertex2f(center.x + sin(DEG2RAD*i)*radius, center.y + cos(DEG2RAD*i)*radius); rlVertex2f(center.x + sin(DEG2RAD*(i + 10))*radius, center.y + cos(DEG2RAD*(i + 10))*radius); } @@ -144,7 +144,7 @@ void DrawCircleV(Vector2 center, float radius, Color color) { rlColor4ub(color.r, color.g, color.b, color.a); - rlVertex2i(center.x, center.y); + rlVertex2f(center.x, center.y); rlVertex2f(center.x + sin(DEG2RAD*i)*radius, center.y + cos(DEG2RAD*i)*radius); rlVertex2f(center.x + sin(DEG2RAD*(i + 10))*radius, center.y + cos(DEG2RAD*(i + 10))*radius); rlVertex2f(center.x + sin(DEG2RAD*(i + 20))*radius, center.y + cos(DEG2RAD*(i + 20))*radius); @@ -330,7 +330,7 @@ void DrawPoly(Vector2 center, int sides, float radius, float rotation, Color col { rlColor4ub(color.r, color.g, color.b, color.a); - rlVertex2i(0, 0); + rlVertex2f(0, 0); rlVertex2f(sin(DEG2RAD*i)*radius, cos(DEG2RAD*i)*radius); rlVertex2f(sin(DEG2RAD*(i + 360/sides))*radius, cos(DEG2RAD*(i + 360/sides))*radius); }