mirror of
https://github.com/raysan5/raylib.git
synced 2025-10-07 02:16:28 +00:00
Remove trailing spaces
This commit is contained in:
@@ -1493,7 +1493,7 @@ void rlEnd(void)
|
||||
{
|
||||
// Reset texture to default
|
||||
rlSetTexture(RLGL.State.defaultTextureId);
|
||||
|
||||
|
||||
// NOTE: Depth increment is dependant on rlOrtho(): z-near and z-far values,
|
||||
// as well as depth buffer bit-depth (16bit or 24bit or 32bit)
|
||||
// Correct increment formula would be: depthInc = (zfar - znear)/pow(2, bits)
|
||||
|
Reference in New Issue
Block a user