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change game's resolution
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@@ -58,8 +58,8 @@ typedef struct {
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Sound soundJump;
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}Body;
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const int screenWidth = 1280;
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const int screenHeight = 720;
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const int screenWidth = 800;
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const int screenHeight = 450;
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Vector2 sensitivity = { 0.001f, 0.001f };
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Body player;
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