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Some tweaks
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@@ -2,7 +2,7 @@
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* raylib [models] example - Load models M3D
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* raylib [models] example - Load models M3D
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* Example originally created with raylib 4.5-dev, last time updated with raylib 4.5-dev
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* Example originally created with raylib 4.5, last time updated with raylib 4.5
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* Example contributed by bzt (@bztsrc) and reviewed by Ramon Santamaria (@raysan5)
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* Example contributed by bzt (@bztsrc) and reviewed by Ramon Santamaria (@raysan5)
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@@ -2,7 +2,7 @@
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* raylib [textures] example - Draw a texture along a segmented curve
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* raylib [textures] example - Draw a texture along a segmented curve
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* Example originally created with raylib 4.5-dev
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* Example originally created with raylib 4.5, last time updated with raylib 4.5
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* Example contributed by Jeffery Myers and reviewed by Ramon Santamaria (@raysan5)
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* Example contributed by Jeffery Myers and reviewed by Ramon Santamaria (@raysan5)
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@@ -1158,6 +1158,7 @@ RLAPI float GetGesturePinchAngle(void); // Get gesture pinch ang
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// Camera System Functions (Module: rcamera)
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// Camera System Functions (Module: rcamera)
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//------------------------------------------------------------------------------------
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//------------------------------------------------------------------------------------
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RLAPI void UpdateCamera(Camera *camera, int mode); // Update camera position for selected mode
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RLAPI void UpdateCamera(Camera *camera, int mode); // Update camera position for selected mode
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RLAPI void UpdateCameraPro(Camera *camera, Vector3 movement, Vector3 rotation, float zoom); // Update camera movement/rotation
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//------------------------------------------------------------------------------------
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//------------------------------------------------------------------------------------
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// Basic Shapes Drawing Functions (Module: shapes)
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// Basic Shapes Drawing Functions (Module: shapes)
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