This commit is contained in:
Ray
2021-03-20 13:02:53 +01:00

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@@ -2980,7 +2980,7 @@ bool IsGamepadButtonReleased(int gamepad, int button)
return released; return released;
} }
// Detect if a mouse button is NOT being pressed // Detect if a gamepad button is NOT being pressed
bool IsGamepadButtonUp(int gamepad, int button) bool IsGamepadButtonUp(int gamepad, int button)
{ {
bool result = false; bool result = false;