mirror of
https://github.com/raysan5/raylib.git
synced 2025-12-16 03:15:40 +00:00
Code cleaning, removed useless spaces
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@@ -17,15 +17,15 @@ int main()
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//--------------------------------------------------------------------------------------
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int screenWidth = 800;
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int screenHeight = 450;
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InitWindow(screenWidth, screenHeight, "raylib [core] example - mouse wheel");
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int boxPositionY = screenHeight/2 - 40;
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int scrollSpeed = 4; // Scrolling speed in pixels
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SetTargetFPS(60);
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//--------------------------------------------------------------------------------------
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// Main game loop
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while (!WindowShouldClose()) // Detect window close button or ESC key
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{
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@@ -33,16 +33,16 @@ int main()
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//----------------------------------------------------------------------------------
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boxPositionY -= (GetMouseWheelMove()*scrollSpeed);
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//----------------------------------------------------------------------------------
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// Draw
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//----------------------------------------------------------------------------------
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BeginDrawing();
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ClearBackground(RAYWHITE);
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DrawRectangle(screenWidth/2 - 40, boxPositionY, 80, 80, MAROON);
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DrawText("Use mouse wheel to move the cube up and down!", 10, 10, 20, GRAY);
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DrawText("Use mouse wheel to move the cube up and down!", 10, 10, 20, GRAY);
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DrawText(FormatText("Box position Y: %03i", boxPositionY), 10, 40, 20, LIGHTGRAY);
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EndDrawing();
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@@ -53,6 +53,6 @@ int main()
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//--------------------------------------------------------------------------------------
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CloseWindow(); // Close window and OpenGL context
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//--------------------------------------------------------------------------------------
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return 0;
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}
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