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REVIEWED: Improved font loading info
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@@ -266,7 +266,7 @@ extern void LoadFontDefault(void)
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defaultFont.baseSize = (int)defaultFont.recs[0].height;
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defaultFont.baseSize = (int)defaultFont.recs[0].height;
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TRACELOG(LOG_INFO, "FONT: Default font loaded successfully");
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TRACELOG(LOG_INFO, "FONT: [ID %i] Default font texture loaded successfully", defaultFont.texture.id);
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}
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}
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// Unload raylib default font
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// Unload raylib default font
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