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Corrected bugs...
Set default raylib to use OpenGL 1.1 (compatibility issues on ATI cards)
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@@ -882,7 +882,7 @@ static void LogoAnimation()
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DrawRectangle(windowWidth/2 - 112, windowHeight/2 - 112, 224, 224, Fade(RAYWHITE, alpha));
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DrawText(raylib, 356, 273, 50, Fade(BLACK, alpha));
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DrawText(raylib, windowWidth/2 - 44, windowHeight/2 + 48, 50, Fade(BLACK, alpha));
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}
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EndDrawing();
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