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WARNING: **NEW** raylib code CONVENTION: Comments do not end with '.'
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@@ -7,11 +7,11 @@
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* NOTE: raylib supports multiple models file formats:
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*
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* - OBJ > Text file format. Must include vertex position-texcoords-normals information,
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* if files references some .mtl materials file, it will be loaded (or try to).
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* if files references some .mtl materials file, it will be loaded (or try to)
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* - GLTF > Text/binary file format. Includes lot of information and it could
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* also reference external files, raylib will try loading mesh and materials data.
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* also reference external files, raylib will try loading mesh and materials data
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* - IQM > Binary file format. Includes mesh vertex data but also animation data,
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* raylib can load .iqm animations.
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* raylib can load .iqm animations
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* - VOX > Binary file format. MagikaVoxel mesh format:
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* https://github.com/ephtracy/voxel-model/blob/master/MagicaVoxel-file-format-vox.txt
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* - M3D > Binary file format. Model 3D format:
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