WARNING: **NEW** raylib code CONVENTION: Comments do not end with '.'

This commit is contained in:
Ray
2025-08-07 18:23:20 +02:00
parent 6792e6e2dd
commit 570082deba
55 changed files with 210 additions and 208 deletions

View File

@@ -23,11 +23,11 @@
#include <stdlib.h>
// IMPORTANT: This must match gol*.glsl GOL_WIDTH constant.
// This must be a multiple of 16 (check golLogic compute dispatch).
// IMPORTANT: This must match gol*.glsl GOL_WIDTH constant
// This must be a multiple of 16 (check golLogic compute dispatch)
#define GOL_WIDTH 768
// Maximum amount of queued draw commands (squares draw from mouse down events).
// Maximum amount of queued draw commands (squares draw from mouse down events)
#define MAX_BUFFERED_TRANSFERTS 48
// Game Of Life Update Command
@@ -160,7 +160,7 @@ int main(void)
// De-Initialization
//--------------------------------------------------------------------------------------
// Unload shader buffers objects.
// Unload shader buffers objects
rlUnloadShaderBuffer(ssboA);
rlUnloadShaderBuffer(ssboB);
rlUnloadShaderBuffer(ssboTransfert);