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WARNING: **NEW** raylib code CONVENTION: Comments do not end with '.'
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@@ -5,7 +5,7 @@
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* Example complexity rating: [★★★☆] 3/4
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*
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* NOTE: This example requires raylib OpenGL 3.3 for shaders support and only #version 330
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* is currently supported. OpenGL ES 2.0 platforms are not supported at the moment.
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* is currently supported. OpenGL ES 2.0 platforms are not supported at the moment
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*
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* Example originally created with raylib 3.0, last time updated with raylib 3.5
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*
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