Code gardening...

This commit is contained in:
Ray
2025-06-07 20:14:24 +02:00
parent 8a3a8ee8e3
commit 59bcf680aa
10 changed files with 128 additions and 131 deletions

View File

@@ -162,7 +162,7 @@ extern void LoadFontDefault(void)
#define BIT_CHECK(a,b) ((a) & (1u << (b)))
// check to see if we have allready allocated the font for an image, and if we don't need to upload, then just return
if (defaultFont.glyphs != NULL && !isGpuReady)
if (defaultFont.glyphs != NULL && !isGpuReady)
return;
// NOTE: Using UTF-8 encoding table for Unicode U+0000..U+00FF Basic Latin + Latin-1 Supplement
@@ -260,11 +260,11 @@ extern void LoadFontDefault(void)
counter++;
}
if (isGpuReady)
{
defaultFont.texture = LoadTextureFromImage(imFont);
// we have already loaded the font glyph data an image, and the GPU is ready, we are done
// if we don't do this, we will leak memory by reallocating the glyphs and rects
if (defaultFont.glyphs != NULL)