Added suggestions by planetis-m

This commit is contained in:
Diogo Diniz
2025-08-14 18:46:45 +01:00
parent 93f86fa074
commit 59c979a59d

View File

@@ -74,17 +74,29 @@
#if defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__)
#include <sys/time.h> // Required for: timespec, nanosleep(), select() - POSIX
//#define GLFW_EXPOSE_NATIVE_WAYLAND
#ifdef _GLFW_X11
#if defined(_GLFW_X11) || defined(_GLFW_WAYLAND)
// Set appropriate expose macros based on available backends
#if defined(_GLFW_X11)
#define GLFW_EXPOSE_NATIVE_X11
#define Font X11Font // Hack to fix 'Font' name collision
// The definition and references to the X11 Font type will be replaced by 'X11Font'
// Works as long as the current file consistently references any X11 Font as X11Font
// Since it is never referenced (as of writting), this does not pose an issue
#include "GLFW/glfw3native.h" // Required for: glfwGetX11Window()
#endif
#if defined(_GLFW_WAYLAND)
#define GLFW_EXPOSE_NATIVE_WAYLAND
#endif
// Include native header only once, regardless of how many backends are defined
#include "GLFW/glfw3native.h" // Required for: glfwGetX11Window() and glfwGetWaylandWindow()
// Clean up X11-specific hacks
#if defined(_GLFW_X11)
#undef Font // Revert hack and allow normal raylib Font usage
#endif
#endif
#endif
#if defined(__APPLE__)
#include <unistd.h> // Required for: usleep()
@@ -725,11 +737,26 @@ void *GetWindowHandle(void)
// NOTE: Returned handle is: void *HWND (windows.h)
return glfwGetWin32Window(platform.handle);
#endif
#if defined(__linux__) && defined(_GLFW_X11)
#if defined(__linux__)
#if defined(_GLFW_WAYLAND)
#if defined(_GLFW_X11)
int platformID = glfwGetPlatform();
if (platformID == GLFW_PLATFORM_WAYLAND) {
return glfwGetWaylandWindow(platform.handle);
}
else {
X11WindowHandle = glfwGetX11Window(platform.handle);
return &X11WindowHandle;
}
#else
return glfwGetWaylandWindow(platform.handle);
#endif
#else if defined(_GLFW_X11)
// Store the window handle localy and return a pointer to the variable instead
// Reasoning detailed in the declaration of X11WindowHandle
X11WindowHandle = glfwGetX11Window(platform.handle);
return &X11WindowHandle;
#endif
#endif
#if defined(__APPLE__)
// NOTE: Returned handle is: (objc_object *)