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rtextures: Fix ImageFromImage crash (#2594)
Height of the rectangle can be float, which may lead to doing extra iteration of loop and writing out of bounds.
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@@ -879,7 +879,7 @@ Image ImageFromImage(Image image, Rectangle rec)
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result.format = image.format;
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result.format = image.format;
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result.mipmaps = 1;
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result.mipmaps = 1;
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for (int y = 0; y < rec.height; y++)
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for (int y = 0; y < (int)rec.height; y++)
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{
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{
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memcpy(((unsigned char *)result.data) + y*(int)rec.width*bytesPerPixel, ((unsigned char *)image.data) + ((y + (int)rec.y)*image.width + (int)rec.x)*bytesPerPixel, (int)rec.width*bytesPerPixel);
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memcpy(((unsigned char *)result.data) + y*(int)rec.width*bytesPerPixel, ((unsigned char *)image.data) + ((y + (int)rec.y)*image.width + (int)rec.x)*bytesPerPixel, (int)rec.width*bytesPerPixel);
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}
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}
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