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Added a configuration for OSX
This requires the user to explicitly specify the path to their raylib folder. We need a better way around this (something like what we do for windows would help).
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21
projects/VSCode/.vscode/c_cpp_properties.json
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21
projects/VSCode/.vscode/c_cpp_properties.json
vendored
@@ -17,6 +17,27 @@
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"cStandard": "c11",
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"cStandard": "c11",
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"cppStandard": "c++14",
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"cppStandard": "c++14",
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"intelliSenseMode": "clang-x64"
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"intelliSenseMode": "clang-x64"
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},
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{
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"name": "Mac",
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"includePath": [
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"<path_to_raylib>/src/**",
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"${workspaceFolder}/**"
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],
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"defines": [
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"_DEBUG",
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"UNICODE",
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"_UNICODE",
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"GRAPHICS_API_OPENGL_33",
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"PLATFORM_DESKTOP"
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],
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"macFrameworkPath": [
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"/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.13.sdk/System/Library/Frameworks"
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],
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"compilerPath": "/usr/bin/clang",
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"cStandard": "c11",
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"cppStandard": "c++14",
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"intelliSenseMode": "clang-x64"
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}
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}
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],
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],
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"version": 4
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"version": 4
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