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Review UpdateVrTracking() and rlglLoadRenderTexture()
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@@ -892,7 +892,7 @@ RLAPI void InitVrDevice(int vdDevice); // Init VR device
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RLAPI void CloseVrDevice(void); // Close VR device
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RLAPI bool IsVrDeviceReady(void); // Detect if VR device (or simulator) is ready
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RLAPI bool IsVrSimulator(void); // Detect if VR simulator is running
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RLAPI void UpdateVrTracking(void); // Update VR tracking (position and orientation)
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RLAPI void UpdateVrTracking(Camera *camera); // Update VR tracking (position and orientation) and camera
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RLAPI void ToggleVrMode(void); // Enable/Disable VR experience (device or simulator)
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//------------------------------------------------------------------------------------
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