Review UpdateVrTracking() and rlglLoadRenderTexture()

This commit is contained in:
raysan5
2016-10-10 19:42:59 +02:00
parent c384b375df
commit 5fecf5c088
3 changed files with 11 additions and 10 deletions

View File

@@ -375,7 +375,7 @@ float *MatrixToFloat(Matrix mat);
void InitVrDevice(int vrDevice); // Init VR device
void CloseVrDevice(void); // Close VR device
bool IsVrDeviceReady(void); // Detect if VR device (or simulator) is ready
void UpdateVrTracking(void); // Update VR tracking (position and orientation)
void UpdateVrTracking(Camera *camera); // Update VR tracking (position and orientation) and camera
void ToggleVrMode(void); // Enable/Disable VR experience (device or simulator)
// Oculus Rift API for direct access the device (no simulator)