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Removed verbose logging on SDL3. Happens every time the property is read!
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@@ -1104,8 +1104,7 @@ Vector2 GetWindowScaleDPI(void)
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TRACELOG(LOG_WARNING, "GetWindowScaleDPI() not implemented on target platform");
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TRACELOG(LOG_WARNING, "GetWindowScaleDPI() not implemented on target platform");
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#else
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#else
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scale.x = SDL_GetWindowDisplayScale(platform.window);
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scale.x = SDL_GetWindowDisplayScale(platform.window);
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scale.y = scale.x;
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scale.y = scale.x;
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TRACELOG(LOG_INFO, "WindowScaleDPI is %f", scale.x);
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#endif
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#endif
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return scale;
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return scale;
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