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[rshapes] Fix multisegment Bezier splines. (#3744)
* [rshapes] Fix multisegment Bezier splines. It seems to me that these functions are wrong, if you step the index by 1 you move to a control point instead of the next segment. * Fix example shapes/shapes_splines_drawing for bezier splines. * Draw circles to fill gaps between bezier segments.
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@@ -1832,8 +1832,11 @@ void DrawSplineCatmullRom(const Vector2 *points, int pointCount, float thick, Co
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void DrawSplineBezierQuadratic(const Vector2 *points, int pointCount, float thick, Color color)
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{
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if (pointCount < 3) return;
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for (int i = 0; i < pointCount - 2; i++)
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for (int i = 2; i < pointCount - 2; i += 2)
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{
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DrawCircleV(points[i], thick/2.0f, color);
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}
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for (int i = 0; i < pointCount - 2; i += 2)
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{
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DrawSplineSegmentBezierQuadratic(points[i], points[i + 1], points[i + 2], thick, color);
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}
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@@ -1843,8 +1846,11 @@ void DrawSplineBezierQuadratic(const Vector2 *points, int pointCount, float thic
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void DrawSplineBezierCubic(const Vector2 *points, int pointCount, float thick, Color color)
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{
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if (pointCount < 4) return;
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for (int i = 0; i < pointCount - 3; i++)
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for (int i = 3; i < pointCount - 3; i += 3)
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{
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DrawCircleV(points[i], thick/2.0f, color);
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}
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for (int i = 0; i < pointCount - 3; i += 3)
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{
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DrawSplineSegmentBezierCubic(points[i], points[i + 1], points[i + 2], points[i + 3], thick, color);
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}
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