REVIEWED: Potential code issues reported by CodeQL #3476

This commit is contained in:
Ray
2023-11-01 15:28:18 +01:00
parent ba21b8d274
commit 64d64cc181
12 changed files with 98 additions and 92 deletions

View File

@@ -2002,7 +2002,6 @@ int GetCodepointPrevious(const char *text, int *codepointSize)
// Module specific Functions Definition
//----------------------------------------------------------------------------------
#if defined(SUPPORT_FILEFORMAT_FNT)
// Read a line from memory
// REQUIRES: memcpy()
// NOTE: Returns the number of bytes read
@@ -2032,7 +2031,9 @@ static Font LoadBMFont(const char *fileName)
int imHeight = 0;
char imFileName[129] = { 0 };
int base = 0; // Useless data
int base = 0; // Useless data
int readBytes = 0; // Data bytes read
int readVars = 0; // Variables filled by sscanf()
char *fileText = LoadFileText(fileName);
@@ -2041,32 +2042,30 @@ static Font LoadBMFont(const char *fileName)
char *fileTextPtr = fileText;
// NOTE: We skip first line, it contains no useful information
int lineBytes = GetLine(fileTextPtr, buffer, MAX_BUFFER_SIZE);
fileTextPtr += (lineBytes + 1);
readBytes = GetLine(fileTextPtr, buffer, MAX_BUFFER_SIZE);
fileTextPtr += (readBytes + 1);
// Read line data
lineBytes = GetLine(fileTextPtr, buffer, MAX_BUFFER_SIZE);
readBytes = GetLine(fileTextPtr, buffer, MAX_BUFFER_SIZE);
searchPoint = strstr(buffer, "lineHeight");
sscanf(searchPoint, "lineHeight=%i base=%i scaleW=%i scaleH=%i", &fontSize, &base, &imWidth, &imHeight);
fileTextPtr += (lineBytes + 1);
readVars = sscanf(searchPoint, "lineHeight=%i base=%i scaleW=%i scaleH=%i", &fontSize, &base, &imWidth, &imHeight);
fileTextPtr += (readBytes + 1);
if (readVars < 4) { UnloadFileText(fileText); return font; } // Some data not available, file malformed
TRACELOGD("FONT: [%s] Loaded font info:", fileName);
TRACELOGD(" > Base size: %i", fontSize);
TRACELOGD(" > Texture scale: %ix%i", imWidth, imHeight);
lineBytes = GetLine(fileTextPtr, buffer, MAX_BUFFER_SIZE);
readBytes = GetLine(fileTextPtr, buffer, MAX_BUFFER_SIZE);
searchPoint = strstr(buffer, "file");
sscanf(searchPoint, "file=\"%128[^\"]\"", imFileName);
fileTextPtr += (lineBytes + 1);
readVars = sscanf(searchPoint, "file=\"%128[^\"]\"", imFileName);
fileTextPtr += (readBytes + 1);
TRACELOGD(" > Texture filename: %s", imFileName);
if (readVars < 1) { UnloadFileText(fileText); return font; } // No fileName read
lineBytes = GetLine(fileTextPtr, buffer, MAX_BUFFER_SIZE);
readBytes = GetLine(fileTextPtr, buffer, MAX_BUFFER_SIZE);
searchPoint = strstr(buffer, "count");
sscanf(searchPoint, "count=%i", &glyphCount);
fileTextPtr += (lineBytes + 1);
readVars = sscanf(searchPoint, "count=%i", &glyphCount);
fileTextPtr += (readBytes + 1);
TRACELOGD(" > Chars count: %i", glyphCount);
if (readVars < 1) { UnloadFileText(fileText); return font; } // No glyphCount read
// Compose correct path using route of .fnt file (fileName) and imFileName
char *imPath = NULL;
@@ -2124,22 +2123,26 @@ static Font LoadBMFont(const char *fileName)
for (int i = 0; i < glyphCount; i++)
{
lineBytes = GetLine(fileTextPtr, buffer, MAX_BUFFER_SIZE);
sscanf(buffer, "char id=%i x=%i y=%i width=%i height=%i xoffset=%i yoffset=%i xadvance=%i",
readBytes = GetLine(fileTextPtr, buffer, MAX_BUFFER_SIZE);
readVars = sscanf(buffer, "char id=%i x=%i y=%i width=%i height=%i xoffset=%i yoffset=%i xadvance=%i",
&charId, &charX, &charY, &charWidth, &charHeight, &charOffsetX, &charOffsetY, &charAdvanceX);
fileTextPtr += (lineBytes + 1);
fileTextPtr += (readBytes + 1);
if (readVars == 8) // Make sure all char data has been properly read
{
// Get character rectangle in the font atlas texture
font.recs[i] = (Rectangle){ (float)charX, (float)charY, (float)charWidth, (float)charHeight };
// Get character rectangle in the font atlas texture
font.recs[i] = (Rectangle){ (float)charX, (float)charY, (float)charWidth, (float)charHeight };
// Save data properly in sprite font
font.glyphs[i].value = charId;
font.glyphs[i].offsetX = charOffsetX;
font.glyphs[i].offsetY = charOffsetY;
font.glyphs[i].advanceX = charAdvanceX;
// Save data properly in sprite font
font.glyphs[i].value = charId;
font.glyphs[i].offsetX = charOffsetX;
font.glyphs[i].offsetY = charOffsetY;
font.glyphs[i].advanceX = charAdvanceX;
// Fill character image data from imFont data
font.glyphs[i].image = ImageFromImage(imFont, font.recs[i]);
// Fill character image data from imFont data
font.glyphs[i].image = ImageFromImage(imFont, font.recs[i]);
}
else TRACELOG(LOG_WARNING, "FONT: [%s] Some characters data not correctly provided", fileName);
}
UnloadImage(imFont);